SciFi Mod
BeenAssimilated and I (I'm new to forums thanks to BeenAssimilated) are working on a new mod, currently known as the SciFi Mod. Amongst the new features that we are planning to include are:
A greater emphasis on individual planetary and ship development.
A MUCH greater range of components, facilites, mounts, etc. (to higher levels).
A completely overhauled tech tree, partially based on star trek, that includes traditional and new scifi ideas and special tech areas for races such as the Yuzzong Vong (can't remember how to spell that) and completely new races.
A greater emphasis on the distinction betweeen different resource types (for example, normal spaceyards do not build as fast with organics but faster with minerals and average with radioactives).
A greater emphasis on sensor technology, including cloaking and sensors that go up to level XVIII and a HUGE distinction between the five sensor types.
More details will be posted later.
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