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January 21st, 2009, 04:54 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
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Noobs vs. Vets, Game Over, Noobs are Victorious! Hail Noobs!
The vet team has conceeded @ turn 20. Thanks to all for your participation. Join us in our new game:
Noobs vs Vets II: Mysteria's Revenge.
Septimius Severus wrote:
"In a victory for noobs everywhere, the intrepid team of fresh young noobs, roundly and soundly defeated the team of seasoned battle-hardened vets, who though they fought valiantly and contested every inch, were ultimately humbled and brought low."
Here are the settings for the game:
Hosting via Llamaserver
Late Age
CBM 1.41c
Teams: 10 Noobs vs 5 Vets
Hosting interval: 36 hour/quickhost, 48 @ 10, 72 @ turn 40 (or by consensus).
Map: The Desert Eye. Fixed starts hand selected and optimized by myself for balance, defense, access, proximity to other team members, etc.
Score graphs: ON
Research: Standard
Indie strength: 6
Victory conditions: No vps/victory, annihilation of opposing team.
Delays: Liberal. Automatically granted provided I receive a PM in time and you post on the thread as well to let everyone know, and there are no major objections.
Teams:
Noobs
Septimius Severus - [R'lyeh]
Lavaere - [Bogarus]
rdonj - [T'ien Ch'i]
Alpine Joe - [Utgard]
Lumen Placidum - [Ulm]
Darloth - [Jomon]
pyg - [Midgard]
Aristander - [Gath]
Amonchakad [Agartha]
Giant Moth - [Man]
GrudgeBringer (standby/alternate)
PsiSoldier (standby/alternate)
Arcturus42 (standby/alternate)
Jachra (standby/alternate)
Noob Forum: Team Noob HQ
Vets (1 more alternate needed)
Lingchih - [Pangaea]
Iron Hawk - [Abysia]
Evil Homer - [Mictlan]
Big and Scary - [Ermor]
Quantum_Mechani [Pythium]
Zeldor (standby/alternate)
Backup Admin: rdonj
Alternates will be contacted/selected to fill vacanies during the game.
Thanks.
CAESARIMPERATORLVCIVSSEPTIVSSEVERVSPERTINAXAVGVSTV S
Last edited by Septimius Severus; March 17th, 2009 at 03:02 PM..
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The Following User Says Thank You to Septimius Severus For This Useful Post:
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January 21st, 2009, 06:04 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Noobs vs. Vets, LA, CBM, open recruitment/discussion
The CBM mod nations are not any stronger than the vanilla nations, so they won't really help with balance. They might be fun though.
This sounds like an interesting game! I would join it if I had a little more time.
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January 21st, 2009, 06:19 PM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
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Re: Noobs vs. Vets, LA, CBM, open recruitment/discussion
Quote:
Originally Posted by llamabeast
The CBM mod nations are not any stronger than the vanilla nations, so they won't really help with balance. They might be fun though.
This sounds like an interesting game! I would join it if I had a little more time.
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I've played with Nehekhara, they did seem to bit over-powered. I wonder why most games don't incorporate them then? If they are not over powered, I mean?
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January 21st, 2009, 06:34 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: Noobs vs. Vets, LA, CBM, open recruitment/discussion
I'd partecipate gladly, of course on the n00bs side
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January 21st, 2009, 06:55 AM
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Corporal
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Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
Thanks: 87
Thanked 7 Times in 7 Posts
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Re: Noobs vs. Vets, LA, CBM, open recruitment/discussion
In my personal experience, teams with more than 2 members will make the game very burdensome, as the team members will spend too much time arranging cooperation. (exchange boosters, group gems for GE, assign different strategy, etc.)
Newbies will not clearly understand how important it is to discuss and cooperate with teammates. But I still think it is not a good way to play Dom in big group, even just to the learning aspect. That is to say, noobs can not learn too much by cooperation with other noobs, while the teams of veterans will be far stronger than any noobs' imagination.
So I suggest: let newbies make groups of 2-3 players/team, while the veterans must fight sololy as usual.
This seems to be more attractive at least for me. (Though I have no more time for another game...)
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January 21st, 2009, 08:31 AM
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Corporal
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Join Date: Jul 2008
Location: Bordeaux, France
Posts: 92
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Noobs vs. Vets, LA, CBM, open recruitment/discussion
I'd like to play this, but I am not really noobish anymore and I am not a vet either.
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January 21st, 2009, 09:49 AM
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Sergeant
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Join Date: Jan 2009
Posts: 208
Thanks: 2
Thanked 4 Times in 3 Posts
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Re: Noobs vs. Vets, LA, CBM, open recruitment/discussion
I'd certainly be interested, noob as it would be my first MP game
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January 21st, 2009, 01:19 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Noobs vs. Vets, LA, CBM, open recruitment/discussion
I like the idea behind this game I'd like to play, I'm not a completely green noob as I've played a fair amount of sp but I've only finished one mp game. There aren't many LA nations I'd be interested in playing though.
I'd prefer 24 hour quickhost at the beginning but I can live with 48. Of the maps you listed I would prefer Cradle, but I think Orania would probably be better suited to the scenarion (wrap around maps drive me crazy). I think a fixed start version should be made though for whatever map is used, to put players on different sides. Or you could put the experienced players in the middle surrounded by the inexperienced players, though honestly I wouldn't do that.
Victory by elimination or surrender sounds good.
I think the 9:3 version would probably work better. Idea: What if the noob team had a more experienced player leading it, coordinating battle plans and there to advise the noobs? This would work better with the 8:4 version. They could also be given a less powerful nation to offset the advantage of having them on the noob team.
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January 21st, 2009, 06:24 PM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
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Re: Noobs vs. Vets, LA, CBM, open recruitment/discussion
Quote:
Originally Posted by BesucherXia
In my personal experience, teams with more than 2 members will make the game very burdensome, as the team members will spend too much time arranging cooperation. (exchange boosters, group gems for GE, assign different strategy, etc.)
So I suggest: let newbies make groups of 2-3 players/team, while the veterans must fight sololy as usual.
This seems to be more attractive at least for me. (Though I have no more time for another game...)
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Part of the reason is to teach us cooperation.
I worry that a team of 2/3 noobs having to contend with other teams of noobs (if that is what your suggestion was) as well as vets might easily be overwhelmed.
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January 21st, 2009, 02:05 PM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: Noobs vs. Vets, LA, CBM, open recruitment/discussion
I vote for the 48 hrs qh 'cuz I'm always a little busy.
I agree with rdonj that we need a proper map not to have the n00bs all together and forced to clash - sorrounding the gurus would be great.
The coordinator idea seems a bit difficult because nobody likes getting orders, even if he's a n00b, or seeing that his orders are not obeyed because someone finds (rightly) funnier to do another thing
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