.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old November 23rd, 2016, 11:21 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,957
Thanked 5,690 Times in 2,810 Posts
DRG will become famous soon enough
Default Move all

I'm going to start this thread off by asking if anyone regularly uses the " Move ALL " function while playing( I do.... I want to find out who else does )
Reply With Quote
  #2  
Old November 23rd, 2016, 11:30 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,955
Thanks: 464
Thanked 1,896 Times in 1,234 Posts
Mobhack is on a distinguished road
Default Re: Move all

Very, Very rarely to move a platoon of infantry or mech that is WAY in the rear more towards the front, on open terrain where they aren't going to shotgun all over the map, and so usually along a clear road line. (Move all can have weird results if say the southern ones are near a road, the north one decides to loop round a marsh or wood instead)

Never in any circumstance where they may get op-fired at.

So - basically for shifting deep reserves nearer the front, where I cant be bothered to move each unit on its own, and I am reasonably sure the AI wont make too much of a hash of it (e.g there is a road to follow).
Reply With Quote
  #3  
Old November 23rd, 2016, 12:18 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,957
Thanked 5,690 Times in 2,810 Posts
DRG will become famous soon enough
Default Re: Move all

if used correctly ( I suspect most don't ) it's works just fine
Reply With Quote
  #4  
Old November 23rd, 2016, 02:48 PM
RightDeve's Avatar

RightDeve RightDeve is offline
Second Lieutenant
 
Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
RightDeve is on a distinguished road
Default Re: Move all

No, I never used it.
Once in the past tried it, but it doesn't feel right to me.
I like the immersive feeling of "touching" each and every unit.
Reply With Quote
  #5  
Old November 23rd, 2016, 10:30 PM

jivemi jivemi is offline
Second Lieutenant
 
Join Date: May 2012
Location: Philippines
Posts: 505
Thanks: 428
Thanked 148 Times in 104 Posts
jivemi is on a distinguished road
Default Re: Move all

Never used it except by accident ("Hey, why are my guys going all over the place"?). Then it's back to individual unit movement ASAP.
Reply With Quote
  #6  
Old November 24th, 2016, 12:22 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,957
Thanked 5,690 Times in 2,810 Posts
DRG will become famous soon enough
Default Re: Move all

I'll repeat what I wrote in the other forum

quote-


OK so far, about what I suspected..........HINT.....the code moves the command unit LAST ( by design I suspect so it's not the first one into an ambush ) so you need to be aware of that and pick the last unit in the formation as the unit to initiate the move and ONLY move it maybe half max distance at a time until you get a feel for how it works......it CAN, if used correctly.....do a good job of keeping a platoon together and not all strung out.......it's a tool and any tool can be used incorrectly but I don't think over the entire lifespan of the SP series was that function ever really explained and to anyone using it for the first time who may have a platoon spread all over moving just any unit in the formation produces a confusing flurry of movement ESPECIALLY now with fast processing computers that zip units around the map quickly

Don
Reply With Quote
The Following 2 Users Say Thank You to DRG For This Useful Post:
  #7  
Old November 25th, 2016, 08:41 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: Move all

Never tried before but certainly saves time in current sittuation, moving to contact in mainly open terrain.
__________________
John
Reply With Quote
  #8  
Old November 30th, 2016, 04:27 AM

Kiwikkiwik Kiwikkiwik is offline
BANNED USER
 
Join Date: Mar 2016
Posts: 183
Thanks: 8
Thanked 21 Times in 16 Posts
Kiwikkiwik is on a distinguished road
Default Re: Move all

I've never used it
Reply With Quote
  #9  
Old November 30th, 2016, 08:29 AM
scorpio_rocks's Avatar

scorpio_rocks scorpio_rocks is offline
Major
 
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,046
Thanks: 364
Thanked 440 Times in 318 Posts
scorpio_rocks is on a distinguished road
Default Re: Move all

I only really use it to move "waves" of landing craft
__________________

"Gentlemen, when the enemy is committed to a mistake - we must not interrupt him too soon."
Horatio Nelson.
SPMBT Roundel Objectives Mod
SPMBT Small ID Flags Mod
WW2 Roundel Objectives Mod
Reply With Quote
The Following User Says Thank You to scorpio_rocks For This Useful Post:
  #10  
Old December 2nd, 2016, 12:31 PM

Steves308 Steves308 is offline
Corporal
 
Join Date: Feb 2015
Posts: 97
Thanks: 552
Thanked 43 Times in 30 Posts
Steves308 is on a distinguished road
Default Re: Move all

Rarely, but I have used it. If it's something you are thinking about taking away from the game, it would probably take me a year to notice ;^)

Steves308
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:42 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.