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  #1  
Old January 16th, 2004, 05:18 AM

jim jim is offline
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Default Computer combat Q

Does having more than one Master Computer on a ship make it any less at risk to a computer virus armed foe? That is, would a target ship with 2 MCs have to be hit twice? If there were 3 MCs aboard, would it have to be hit 3 times? Does having more than one MC mean that the ship has to be hit in separate attacks from a computer virus component? Or, do more powerful or closer range virus hit spill over damage onto more than one MC with a single hit?

In non-Gold, a MC ship can still fall victim to the Allegiance Subverter even if it has a bridge, if the MC is hit first and THEN it is hit with the Allegiance Subverter. (IIRC, in GOLD, the MC protects against the Allegiance Subverter even after it is destroyed even if by computer virus)

I am in a high-high *non-GOLD* TDM game and the Cue Cappa AI designer correctly sequenced the design to put the computer virus ahead of the Allgiance Subverter in the firing order of the designs. Interestingly enough, the CC were on the other side of the map and I have been thrashing about with the others while the CC was been allowed to expand w/o check.

As a result, as I approach the end game, having almost fought through several other AIs, the CC finally appeared and are threatening to beat me for a rare loss in solitaire non-GOLD. They have taken away the systems in which we first met, on both fronts we share. The CC are way ahead on points and tech, and I will have to struggle simply not to lose on point differential. Huge fleets roam about, fully trained by psychic facilities, with at least a couple Mine Sweep Vs in each large ship, with virus compnents and multiple subverters along with the top psychic weapons. I am in a pickle!

I have had to resort to some unusual dodges, including leaving two AIs in the game! The first is useful as a source of ships I can steal (they have no intel), since I am no where near Quantum Reactor, I am letting them build me my fleet supply ships! In the second, I have allowed a Trade treaty just to help delay his collapse and letting the CC get at me on another front or two!

I am far from star destroyers, which might end up my only solution. For the moment, I will try Plague V kamikazes for his big worlds. Still, I have to deal with these fleets just to get to his systems.

Since each battle can not only be a loss, but a source of new ships from my own fleets (!), I have tried to devise more subverter resistant designs.

Any ideas?
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  #2  
Old January 16th, 2004, 05:37 AM
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Default Re: Computer combat Q

The extra damage from the shot will damage the next MC on the ship, if there is a second. There isn't too much point in having 2. If you want a backup, add one Bridge, 1 LS and 1 CQ. Immune to comp virus, and the ship is still immune to the allegience subverter after the MC is destroyed, as of the 1.84 patch.
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Old January 16th, 2004, 05:45 AM

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Default Re: Computer combat Q

As I noted, this is a non-GOLD game. Thus, the 1.84 change does not help me.

Still, you did answer that extra damage spills over. Does the resistance of each MC equate to a number that has some relationship to the virus hit value?

Or, is the virus value just a probability of destroying the MC it is credited with first hitting?
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Old January 16th, 2004, 05:59 AM
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Default Re: Computer combat Q

MCs are treated like any other component as far as HPs go. The damage from the virus is just a flat amount of damage applied to MCs on the ship. If the virus hits the ship, there is a 100% chance that 100% of the damage affects the MCs.
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Old January 17th, 2004, 02:19 AM
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Default Re: Computer combat Q

Quote:
Originally posted by Imperator Fyron:
The extra damage from the shot will damage the next MC on the ship, if there is a second. There isn't too much point in having 2. If you want a backup, add one Bridge, 1 LS and 1 CQ. Immune to comp virus, and the ship is still immune to the allegience subverter after the MC is destroyed, as of the 1.84 patch.
Are you sure it does not work like engine-killers and other special weapons ? That is the residual damage is not stored between shots and it goes all or nothing (if you can't kill two MC in one shot, the second shot will not benefit from the first shot damage)?
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Old January 16th, 2004, 04:11 PM
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Default Re: Computer combat Q

Yes, but a 40 damage shot can take out two level III computers which have only 20 hitpoitns each.
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