Hey, I kinda got stuck on that roguelike - I'd have continued working on it but I came up with this idea for a universal Malfador data file manipulation library (to read and write files from SE4, SF, DO, and SE5), but that turned out harder than I thought and I never finished it... and then my boss told me not to bring my laptop to work anymore because the OTHER boss might get mad if he saw me messing around on it... then I remember about the MOO2 mod I'd started on a while back...
BTW, I was planning on releasing the Malfador data manipulator under the LGPL, but I wonder what my school would think about that given that I wrote most of the code for that during my free time at work (I work at school) probably they'd want ownership of the program and all mods created with it, to be used exclusively for research purposes by the University of Cincinnati
YOU HEARD THAT, YOU'RE MONITORING MY INTERNET USAGE RIGHT NOW, I KNOW IT!
But they're much nicer than that, aren't they... I think I need to contact the People for the Ethical Treatment of Software, who knows what kinds of "research" a university might put a program through
And speaking of creating mods with tools, most of the components in the Antares Mod preview I just showed you were created with my very own Templatizer
... which no one else seems to want to use
... really, it's a handy tool, if you want I can show you the template file for the Components.txt and you can see how much cleaner everything looks when you have only one entry for each component family!
Hmm, speaking of the Templatizer (will I ever stop?
), I need to figure out how to make it raise events such as "done working on entry #32, Phased Polaron Beam", so I can make a GUI Version with a progress bar... I'm getting kinda tired of the text interface I have set up; it doesn't do a very good job of reporting its progress - it is thorough, but it is a bit verbose!
I wonder, though, if loading the entire template file into memory before doing any processing will speed up the program? I don't think so, but it's worth a shot, and it would allow for a progress bar...