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  #1  
Old July 1st, 2001, 06:20 PM
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Default se4 on Apple????

Just a quick question, cause if I (read:we) get a new computer it will be a Mac if my fiance has anything to say about it. Does/will Se4 be published in a Mac Version?? Can it?(ie, can it be coded and still remain totally moddable in a mac format??Don't know much about them except they come in funky colors and my fiance swears by them).

Thanks, would love a response by MM.

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  #2  
Old July 1st, 2001, 06:23 PM

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Default Re: se4 on Apple????

Get a new computer - but hold on to your PC because I don't think that Space Empires will be appearing on a Mac for a while...a long while. I don't think that Aaron has the time to port it...

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Old July 1st, 2001, 06:30 PM
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Default Re: se4 on Apple????

I'm with Spoogy. Keep that PC, because it takes a lot of coding to transfer a game between PC and MAC.

In my personal experience macs tend to have a lot of bugs. For Example, I took a graphics class that used G4s, (They played Quake 3 like a dream) but when I tried to use Photoshop v5.5 or Illustrator v8.0 it always tended to run out of RAM, or just kick me out of the program for not reason. When I went surfing the net for graphics some places on the internet would make it crash.

I admit my PC has some problems but they don't happen nearly as often as problems with Macs.

Of course it could be just my advanced abilities in the field of OS destruction.

Do everything in your power to avoid that Mac. Not many games come out on Mac. Only get the Mac if she threatens to not marry you. :-)
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Old July 1st, 2001, 07:47 PM

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Default Re: se4 on Apple????

I think Aaron is more likely to put a Linux/Unix Version out before a Mac or even BeOS copy.

Sorry.

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Old July 2nd, 2001, 06:31 AM
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Default Re: se4 on Apple????

It depends on the language and the porting tools involved... For example C (obscure example really) is designed to be easily ported between DOS, Unix, possibly Linux, and Mac (some work is needed I think)
I can't say for certain with Delphi... I've never used it before.
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Old July 2nd, 2001, 02:53 PM

Prostetnic Vogon Jeltz Prostetnic Vogon Jeltz is offline
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Default Re: se4 on Apple????

Given the way SEIV was systematically de-windowized versus SEIII (what right button?) I assumed that Aaron was developing on a Mac or Linux box and cross compiling onto the PC!

Not *****ing but I really don't understand why Aaron went with the home brew user interface versus the Windows flavour of SEIII.

Maybe: (i) he wanted to get away from the VisualBasic shareware look, (ii) he hoped to port to other platforms, (iii) maybe all the slick right click stuff crept into mature patches of SEIII.

Anyhow, I hope that as it matures the SEIV interface will become less mouse intensive.
(And no, I don't want to learn a set of Emacs style keyboard shortcuts.)
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