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  #1  
Old April 26th, 2006, 06:00 AM
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Default Remote mining

Hey. Could someone please check this: http://wiki.spaceempires.net/index.p...ing_%28SEIV%29 over for accuracy? I'm pretty sure it's correct, but I'm not an expert on the subject so some reassurance would be appreciated.
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Old April 26th, 2006, 09:59 AM
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Default Re: Remote mining

Looks good.

Just some typoes like "hgh maintenance costs" near the end, and "or uninhabitted planet" at the beginning
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Old April 26th, 2006, 10:18 AM
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Default Re: Remote mining

Thanks SJ, fixed now.
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Old April 26th, 2006, 10:24 AM
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Default Re: Remote mining

I wasn't aware there was a problem with reported remote mining income - are you sure you're not getting crossed up with the point generation abilities that don't show up in game?
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Old April 26th, 2006, 10:54 AM
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Default Re: Remote mining

uncolonised = uncolonized?


but only ships and bases can do this. (Only because of size restrictions right?)
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Old April 26th, 2006, 11:37 AM
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Default Re: Remote mining

Quote:

uncolonised = uncolonized?

no, uncolonized = uncolonised. You guys in the colonies ought to know that=-)

Quote:

but only ships and bases can do this. (Only because of size restrictions right?)

I'm not sure, but I don't think so. I've very little personal experience to back this up, which is why I asked for help. From what I read in the original FAQ text, however, it would appear that although up to three robominers in a stack will work together, they will only do so if they are of different resource types: >1 robominer of any given type in a stack (or on a single sat) will only yield the output of one single miner.

Quote:

I wasn't aware there was a problem with reported remote mining income - are you sure you're not getting crossed up with the point generation abilities that don't show up in game?

There was definitely a problem at one point where remote mining income wasn't showing up on the income screen. Whether it's been fixed or not I couldn't tell you.

Thanks for you vigilance everyone.
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Old April 26th, 2006, 03:01 PM
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Default Re: Remote mining

In HWWars I build a mining basestation then when the tech appeared built mining starbases over them. I am 90% sure that the new base would produce and the old one would then be locked out. This even needed to be optimized in the case of a SB replacing a battlestation to have the SB mothballed until the retrofiting could bring it up to par with the old instillation.
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Old April 27th, 2006, 11:43 AM

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Default Re: Remote mining

In one PBW game, I had a system with one habitable planet and a ring of asteroids. I had stealthy remote miner battle-stations on almost every asteroid when I lost control of the system to another empire. Because the invader was not using any stealth sensors, it was nearly 20 to 30 turns before he found my mining operations! By then most of the remote miners were doing poorly due to reduced resource value.

Best defense for a remote miner base is stealth armor or cloaking.
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Old April 26th, 2006, 01:43 PM
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Default Re: Remote mining

I thought remote mining worked from satellites, as long as you could fit a remote mining component on a satellite, no?
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Old April 26th, 2006, 01:46 PM
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Default Re: Remote mining

Which part says you can't?
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