|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
|
|
November 6th, 2016, 02:32 PM
|
Private
|
|
Join Date: Nov 2016
Posts: 4
Thanks: 4
Thanked 1 Time in 1 Post
|
|
How do you guys handicap yourselves vs the AI (SPMBT)?
Love this game, have been playing since I was 8 in the 1990s! Thanks to the devs for devoting a good chunk of your life’s work to this work of art.
Unused handicaps (things I could do that the computer cannot reciprocate).
----------------
Arty gold spots.
Fire filtering.
Covering to break contact (w key).
Area fire. This is OP IMHO. Maybe use triple ammo each shot (say if you have 30 units of ammo and run out after 10 fires)?
Handicaps I use against the AI.
----------------
Setting engagement range using Y.
Create smoke in hex manually (I still use indirect arty smoke).
Backing up (8 key).
Bailing crew. Stuck veteran units in danger of being overrun always get this treatment when safe to do so.
Reloading unit's ammunition. Some "fun" units don't come with enough ammo to party, the Italian SP 90mm comes to mind. I like the realism of limited ammo, not complaining :-).
Adjusting arty fire instead of always replotting.
Selectively firing weapons.
Handicaps I give the AI to use against me.
----------------
Sometimes I will buy units I don't use to give the AI a boost when they delay/defend.
Also, note:
I never give them stat buffs; I always keep everything at 100% but set the initial campaign buy at 65k.
|
The Following User Says Thank You to anault For This Useful Post:
|
|
November 6th, 2016, 04:12 PM
|
|
Second Lieutenant
|
|
Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
|
|
Re: How do you guys handicap yourselves vs the AI (SPMBT)?
The only thing for me, personally, I will never do a single Z fire, not even once, against the AI.
Can't even stand it when someone uses it in PBM.
Of course different folks different strokes.
|
November 6th, 2016, 08:41 PM
|
|
Lieutenant Colonel
|
|
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
|
|
Re: How do you guys handicap yourselves vs the AI (SPMBT)?
How did you get those keys? Is there a keys shortcut list somewhere?
__________________
That's it, keep dancing on the minefield!
|
November 6th, 2016, 08:47 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,957
Thanked 5,690 Times in 2,810 Posts
|
|
Re: How do you guys handicap yourselves vs the AI (SPMBT)?
Press " HELP " then game Help
|
The Following User Says Thank You to DRG For This Useful Post:
|
|
November 6th, 2016, 09:38 PM
|
|
Lieutenant General
|
|
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
|
|
Re: How do you guys handicap yourselves vs the AI (SPMBT)?
I very seldom use Z-Fire myself. Only after an enemy unit has fired at me and hasn't been spotted but I have a good idea which hex it's in.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
|
November 7th, 2016, 02:05 AM
|
Corporal
|
|
Join Date: Jul 2016
Location: Nashville, TN, USA
Posts: 177
Thanks: 21
Thanked 69 Times in 48 Posts
|
|
Re: How do you guys handicap yourselves vs the AI (SPMBT)?
I assign unit boundaries, and phase lines and move units accordingly rather than just 'rolling along joy-riding'. Company level mortars only indirect fire for their Co. HQ or Platoons unless in a deliberate coordinated defense or assault and then only as pre-planned fires.
I Z-Fire with no regrets. I find it very well replicates real life 'covering fire' and it's misuse suffers the same drawbacks as real life.
|
November 7th, 2016, 04:19 AM
|
|
Second Lieutenant
|
|
Join Date: Dec 2011
Posts: 594
Thanks: 162
Thanked 346 Times in 209 Posts
|
|
Re: How do you guys handicap yourselves vs the AI (SPMBT)?
Quote:
Originally Posted by jp10
I assign unit boundaries, and phase lines and move units accordingly rather than just 'rolling along joy-riding'. Company level mortars only indirect fire for their Co. HQ or Platoons unless in a deliberate coordinated defense or assault and then only as pre-planned fires.
I Z-Fire with no regrets. I find it very well replicates real life 'covering fire' and it's misuse suffers the same drawbacks as real life.
|
That's exactly what I do as well. The other thing I do that does not affect gameplay, but it affects the final outcome is the following; At the final casualty screen I multiply my casualties by 0.8 and the AI's casualties by 0.8*(random number between 0.4 and 0.6). The AI is never savvy with its units and it often does stupid counterattacks straight at the strongest part of my forces. I reason for my decision by assuming that the AI is much more clever and that my forces exaggerate their kill claims and severity of enemy resistance due to the fog of war.
I also saw that this formula produces much more realistic casualty results.
|
November 7th, 2016, 02:53 PM
|
Corporal
|
|
Join Date: Jul 2016
Location: Nashville, TN, USA
Posts: 177
Thanks: 21
Thanked 69 Times in 48 Posts
|
|
Re: How do you guys handicap yourselves vs the AI (SPMBT)?
Quote:
Originally Posted by Aeraaa
..."At the final casualty screen I multiply my casualties by 0.8 and the AI's casualties by 0.8*(random number between 0.4 and 0.6)..."I reason for my decision by assuming that the AI is much more clever and that my forces exaggerate their kill claims and severity of enemy resistance due to the fog of war.
I also saw that this formula produces much more realistic casualty results."
|
For WW2, I use the old 33% KIA, 66% WIA, interpretation of the final casualty figures unless in urban or mountain which I consider 50/50 KIA/WIA.
For modern nations with good medical evacuations, 20% KIA, 80% WIA.
I've never considered the casualty calculations being 'reports' that could be in error but that is an interesting idea.
|
November 7th, 2016, 04:07 AM
|
|
Lieutenant Colonel
|
|
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
|
|
Re: How do you guys handicap yourselves vs the AI (SPMBT)?
The get to cover key. Does this make the enemy units lose sight to your unit, or just increase the chances your unit will not get hit?
__________________
That's it, keep dancing on the minefield!
|
November 7th, 2016, 04:42 AM
|
|
National Security Advisor
|
|
Join Date: Mar 2005
Location: Dundee
Posts: 5,955
Thanks: 464
Thanked 1,896 Times in 1,234 Posts
|
|
Re: How do you guys handicap yourselves vs the AI (SPMBT)?
Quote:
Originally Posted by Wdll
The get to cover key. Does this make the enemy units lose sight to your unit, or just increase the chances your unit will not get hit?
|
The "take cover" key operates just like the reaction to fire that says "unit X takes cover".
It can break LOS leaving the unit hidden once more, depending on range to nearest enemy, their suppression status, individual skill etc. But it is not guaranteed. Just like enemy units that take cover due to fire - you can see some of these that "pop back into sight", others remain hidden till you re-acquire them.
So - best used when you think the enemy is far away, or your unit is size 0 and in cover etc. Not really of any use if they are 1-2 hex away and looking right at you.
|
The Following User Says Thank You to Mobhack For This Useful Post:
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|