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				February 4th, 2004, 01:12 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: quick question 
 thanks. 
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				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
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				February 9th, 2004, 10:23 PM
			
			
			
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				 Re: quick question 
 ok, if you put 'Sector - Sensor Interference' on a ship, does that affect all the ships on your side or just all the ships in the sector? 
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				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
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				February 9th, 2004, 10:50 PM
			
			
			
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				 Re: quick question 
 Every ship in the sector. It acts exactly the same as a storm with that ability, except that you can move it and change which sector is affected. |  
	
		
	
	
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				February 9th, 2004, 10:58 PM
			
			
			
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				 Re: quick question 
 ah well. so much for command ships. 
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				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
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				February 9th, 2004, 11:29 PM
			
			
			
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				 Re: quick question 
 I think the best you could do along these lines would be a ship/device with System Wide abilities. (And then, you would be able to hide the ship away from the battle, if you are willing to take a risk.  *Grumbles*)
 [ February 09, 2004, 21:31: Message edited by: Alneyan ]
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				February 9th, 2004, 11:33 PM
			
			
			
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				 Re: quick question 
 that is still a very useful ability. For a fleet that relies on seekers, drones and/or ramships it can be great to foul up all sensors. |  
	
		
	
	
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				February 10th, 2004, 12:52 AM
			
			
			
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				 Re: quick question 
 say, isn't there a system-wide ability that improves the attack of all your ships? i wonder if i could stick it on a ship... 
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				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
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				February 10th, 2004, 12:55 AM
			
			
			
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				 Re: quick question 
 yes,Combat Modifier - System
 Value1 = Percentage combat modifier for entire system (+/- percentage).
 Value2 =
 
 Damage Modifier - System
 Value1 = Percentage damage modifier for entire system (+/- percentage).
 Value2 =
 
 these are the abilities for the war shrine and death shrine.
 I think these work on components also.
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				February 10th, 2004, 01:23 AM
			
			
			
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				 Re: quick question 
 and command ships are back in!    
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				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
Some of my webcomics.  I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
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				February 10th, 2004, 02:00 AM
			
			
			
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				 Re: quick question 
 what is the equation for how much a tech costs? 
				__________________ 
				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
Some of my webcomics.  I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
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