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October 9th, 2003, 09:44 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Noob questions!
Quote:
Originally posted by licker:
Send no one, really bad things happen.
Send a wuss who gets knocked out fast, bad things happen.
Send someone who does mediocre... neutral.
Send someone who makes the finals (semis whatever) small good things happen.
Send someone who becomes the champion... better things happen.
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Sounds appropriate for a Mortal Kombat theme... but makes much more out of it than it probably should in Dominions.
Seems like the AI should only very rarely, or never, send a pretender to such a contest.
It'd be interesting to have some more varied prizes, if currently you always get the same thing.
Tournaments with varied restrictions would be interesting/amusing, but again, it's not MK. The death match really is a side show. Single-player folks complaining about the game letting them do things that they consider cheating... could have more fun if they learned self-control.
PvK
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October 9th, 2003, 09:48 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Noob questions!
Quote:
Originally posted by licker:
How about just adding a switch to turn the silly thing off, if it is truely as unimportant as you say it is, then give the option to not use it in the first place.
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I'm not sure I follow you here. Why in the world would game need an option to turn off something you don't have to use anyway? Is there some hidden mechanism in game that forces you to participate in Arena? If you don't like it - don't use it. Additional option wont change a THING.
AI sends ONLY combat pretenders. I have never seen RM in Arena. These pretenders can be called back and they die on the battlefield occasionaly. If the get killed 1 time in Arena they wont lose a game, heck they hardly feel it.
[ October 09, 2003, 20:51: Message edited by: Daynarr ]
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October 9th, 2003, 10:03 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Noob questions!
Quote:
Originally posted by Mortifer:
quote: Originally posted by PDF:
....So in SP you either pass on it or abuse it to screw AI pretender/prophet
In MP players either pass or send crap commanders...
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I totally agree. That it why The Arena must be fixed. It is all about the items. Just do not allow the 'abuse items' in the Arena, thats all.
I hope that the devs see our point. I don't see the point. If you don't like to abuse AI why do it? You usually do what you don't like?
If you like abusing AI why complain?
It seems to me that lots of people either didn't read or didn't understand JO post. There is no SIGNIFICANT item abuse in the game. And if you are willing to sacrifice a leader who you must pay for and give him item that you must make in order to "give" it to AI in arena match that MAY happen I wonder who is the victim here. That's a lot of effort to plant an item (which may be even beneficial to the receiver) to AI player.
Yes I agree that Arena contest its insignificant because it wont change the outcome of the game but its like one of those free poster you receive with some game that makes you feel good and adds color to it all. It's good idea and I'm definitely against any change here.
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October 9th, 2003, 10:07 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Noob questions!
Quote:
Originally posted by Daynarr:
quote: Originally posted by licker:
How about just adding a switch to turn the silly thing off, if it is truely as unimportant as you say it is, then give the option to not use it in the first place.
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I'm not sure I follow you here. Why in the world would game need an option to turn off something you don't have to use anyway? Is there some hidden mechanism in game that forces you to participate in Arena? If you don't like it - don't use it. Additional option wont change a THING.
AI sends ONLY combat pretenders. I have never seen RM in Arena. These pretenders can be called back and they die on the battlefield occasionaly. If the get killed 1 time in Arena they wont lose a game, heck they hardly feel it. Sorry Licker. I've red your post again and I follow you now.
Still, in my experience no AI had lost a game because of losing pretender in Arena. They empower them quite often and recall them very fast.
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October 9th, 2003, 10:09 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
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Re: Noob questions!
Quote:
Sounds appropriate for a Mortal Kombat theme... but makes much more out of it than it probably should in Dominions.
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On the contrary! I think there should be finishing moves that you can only learn by winning in the Arena. Subsequently, a disembodied voice will call out "FATALITY" every time the champion gets a kill in battles... they could even throw in an FMV sequence that plays with each kill!
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October 9th, 2003, 11:02 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
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Re: Noob questions!
Daynarr,
My "complaint" is that the Arena isn't much fun, mainly cause the reward is fixed and not worth the risk taken if you send a "critical" commander.
The AI abuse issue comes second.
And that's not a big issue anyway
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October 9th, 2003, 11:50 PM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Noob questions!
Quote:
Originally posted by PDF:
Daynarr,
My "complaint" is that the Arena isn't much fun, mainly cause the reward is fixed and not worth the risk taken if you send a "critical" commander.
The AI abuse issue comes second.
And that's not a big issue anyway
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I agree again. Yes if I dont want, I wont abuse the AI, but still it is possible.
We can live with this, I am sure.
But....
The Arena is totally ignored in MP games. No one will enter with good commanders. Not just because they think that they will loose, but they do not want to win at all. Why? Because it is pointless right now as it is.
How to fix the Arena?
1.The champ's prize is not good enough. The prize should be a unique, random, Arena only magic item.
2. The champ should be totally healed.
[ October 09, 2003, 22:51: Message edited by: Mortifer ]
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October 9th, 2003, 11:53 PM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
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Re: Noob questions!
Hehe, glad you understand my concern now Daynarr.
I still stand by my initial thought, make it optional and everyone should be molified. I just don't see it as a dynamic the AI can handle appropritately, whether or not its a big deal to the result of the game is beside the point to me, its just annoying to know that the AI is doing something stupid for something pointless in the first place
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October 10th, 2003, 01:36 AM
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Corporal
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Join Date: Sep 2003
Posts: 196
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Noob questions!
Quote:
Originally posted by Nagot Gick Fel:
quote: Originally posted by licker:
Its all in how the payoff is set up...
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I don't really like any of your suggestions. For me Dominions is primarily a multiplayer wargame, the arena contest is fun but I can ignore it if I want, and I want it to remain so. For you. I prefer singleplayer & modding, over multiplayer.
Lot of players are preferring the singleplayer part & modding, so the arena fight must be fixed. The biggest problem is the AI abusing.
I think removing the items in arena fights is a good idea, but as Mortifer said, maybe if some items won't be allowed, that should do it too.
Just do not allow 'AI abuse' items. You know what items I meant, I am sure.
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October 10th, 2003, 01:42 AM
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Captain
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Join Date: Aug 2003
Posts: 883
Thanks: 0
Thanked 13 Times in 5 Posts
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Re: Noob questions!
Quote:
Originally posted by Nagot Gick Fel:
I don't really like any of your suggestions. For me Dominions is primarily a multiplayer wargame, the arena contest is fun but I can ignore it if I want, and I want it to remain so.
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I agree with Något Gick Fel on this one. The arena is just intended as an amusing detail. Making the arena victory more rewarding or penalising people not participating would shift focus away from the core of the game, if either of the above where implemented it would force players into maximising a super combatant. I think it is better to keep it the way it is.
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