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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #11  
Old October 17th, 2007, 06:47 PM
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Endoperez Endoperez is offline
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Default Re: #god <commander type>?

There shouldn't be an age restriction.
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  #12  
Old October 17th, 2007, 06:52 PM

Aezeal Aezeal is offline
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Default Re: #god <commander type>?

I think it might be because for some reason the whole NATION isnt'there thus it has a problem with placing the god

please see my other thread for what I encoutnered I do appreciate all the help
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #13  
Old October 22nd, 2007, 01:01 PM
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Default Re: #god <commander type>?

I've had this myself. If you are doing a simple map change, you cannot have multiple era's. The problem is the command you put is (#god) uses a nation number not recognized by the era. That is why you get the god error.

I know there are MP games using all era's so maybe someone who made that gamecan advise you on multiple eras.
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