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January 28th, 2004, 07:13 PM
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Private
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Join Date: Oct 2002
Location: E. Wenatchee WA
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cumulative cloaking devices
I'm just wondering if anyone knows if you can make cloaking devices cumulative (by changing the family or some such) I haven't gotten a chance to try it but I figured someone here might have before.
On a side note, thanks shrapnel for getting it so I can log in again.
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January 28th, 2004, 07:22 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: cumulative cloaking devices
No, the most you will ever get is a cloak equal to the highest ability cloaking device on your ship. That's hard coded. Works the same way with multiple storms in a sector.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 28th, 2004, 08:02 PM
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Corporal
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Join Date: Feb 2003
Location: Syntax Err
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Re: cumulative cloaking devices
Yeah, i tried to make a partial mod that changes the cloaking / detection to 'better'. No luck
Only thing i could do was to make new modules that cloak at lvl 4+ of one type and 1-3 on other types.
It was not really that usefull untill late game when u can fit all 5 modules (200 kt each) in 1 ship, and have a ship that cannot be detect (other than those minefields suddenly gone missing .
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Reality is merely an illusion, albeit a very persistent one.
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January 28th, 2004, 08:10 PM
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Colonel
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Join Date: Jan 2001
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Re: cumulative cloaking devices
You can however add cloaking of the five different types: EM active, EM passive, gravitational, psychic and temporal.
E.g. you have two cloaking component on a ship. The first EM active level 3, EM passive level 3, gravitational level 2, temporal level 1, psychic level 1. The second EM active level 2, EM passive level 2, gravitational level 3, temporal level 3 and psychic level 3.
This gives the ship a cloaking level 3 in all five types but not more than that.
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January 28th, 2004, 08:12 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: cumulative cloaking devices
The highest level of each cloaking ability is used to get the overall cloaking level of a ship. So you can even do things like have Cloaking Device 3 have level 3 cloaking in all areas, and then have Stealth Armor give up to level 4 cloaking in whichever ability it uses, thus making it possible to have cloaked ships completely undetectable by some of the cloaking types.
The PBW Version of P&N has the most developed cloaking system I have seen thus far.
[ January 28, 2004, 18:12: Message edited by: Imperator Fyron ]
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