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  #21  
Old March 25th, 2001, 06:17 PM

Marty Ward Marty Ward is offline
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Default Re: New New Newest patch info ;).

MM and Shrapnel should be applauded no matter what your personel feelings are about the game and problems you think need fixing.
I personally know a number of game designers and while they are great people none of them would provide this level of support for their product. The response time from MM for bug fixes is incredible and it just seems to me that they will continue to support the game way past the time most companies would give up and develop a sequel to sell you.
Great job!
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  #22  
Old March 25th, 2001, 09:55 PM

Derek Derek is offline
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Default Re: New New Newest patch info ;).

Heh. Just remember this game could be Reach for the Stars, where *every* patch has included new bugs, many of them making the game unplayable.

Then, the game designer encrytped the data files so that modder types (like me) couldn't mod the files without trying to decrypt them. And had the gall to say on the message Boards that the files were encrypted because he didn't want to see stupid civillian modders screw up his beautiful game.

And then, when I bring up, politely, the numerous bugs and game problems, I get Banned from the message Boards.

And the designer wonders why his game sold so poorly. Heh.


Derek
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  #23  
Old March 26th, 2001, 12:43 AM
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Default Re: New New Newest patch info ;).

I am posting this here, as well as in its own thread.

I do not know if this component already exsisits or not, but if it does not, can it be added to an up coming patch.

Simply put, a component that can be built on a planet that prevents warp points from opening within that planets system. Much like the components that prevent the destruction of stars and planets.
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  #24  
Old March 27th, 2001, 01:25 AM

Lion of High Park Lion of High Park is offline
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Default Re: New New Newest patch info ;).

I would just like to add my two cents (in Canadian pesos) in support of Richard and Aaron as well. The ongoing support for this game from MM and Shrapnel has been nothing short of phenomenal, and a tremendous example to the rest of the gaming industry on how to do things the right way. The great work you have all done and continue to do is very much appreciated.
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  #25  
Old March 27th, 2001, 01:35 AM
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Default Re: New New Newest patch info ;).

please please dont mistake enthusiasm for complaining. I think the fact that this forum bosts almost 15,000 more Posts than the next highest one speaks volumes for how much the fans love this game.

There has not been a single patch that did not improve the game in some fashion, and I think we are all greatfull for the continued work. even when some changes go against the way individuals like to play the game, different play styles are always supported by custom mods. Here is a big Bravo-Zulu for MM's continued support, and another one for the original open-ended / extensible nature of the game. Thanks a million!

cheers,

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  #26  
Old March 27th, 2001, 02:21 AM

Tenryu Tenryu is offline
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Default Re: New New Newest patch info ;).

sroe
quote:
Originally posted by Richard:
Again Aaron is only one guy and he is doing the best he can.

Actually I am considering not posting these anymore as to be honest all I here are complaints when I do.




Richard, Please don't stop posting! I find the information really exciting and I'm sure it is useful to many Modders.

If the 'complaining ' is bothering you then please just create a subject area that requires a certain class of priviledges to post.

Please ... "SE4 update information" ... something like that.

Thanks for your efforts to keep us informed so far.

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  #27  
Old March 27th, 2001, 04:40 AM
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Default Re: New New Newest patch info ;).

Just wanted to chime in, too, in favor of continuing to post the reports on the patches. One of the benefits is that people will know to stop reporting problems that a yet-to-be released patch has already addressed, either by reading it here themselves or being pointed here by someone who did read this thread.

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  #28  
Old March 27th, 2001, 05:43 AM
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Default Re: New New Newest patch info ;).

Hey Richard, don't listen to the nay sayers. I love knowing whats going on and value the information you post very much.
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  #29  
Old March 27th, 2001, 04:24 PM

Triumvir Emphy Triumvir Emphy is offline
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Default Re: New New Newest patch info ;).

I would like to suggest people post in the forum any comments or suggestions they wish to send to MM, so people can make sure they are:
1)original (no sense in duplicating idea's).
2)could instead be solved with a mod.
3)not known problems with known work arounds.
4)Silly questions which are considered common knowledge.

If people abuse MM's email, he will do what every other person does with spam, throw it in the great bottomless bit bucket.

p.s. a company that actually reads their own message Boards,... wow!!!
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  #30  
Old March 27th, 2001, 05:01 PM

Lucanos Lucanos is offline
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Default Re: New New Newest patch info ;).

I don't wanna know what fixes are being made before I can download the patch myself.
So I don't read it. But it's a good thing they are being posted in advance because it bears witness of Shrapnel's respect for its customers.

So... Howcome ppl complain about them being posted in advance?
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