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September 22nd, 2003, 09:50 AM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
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Re: Why such a high price?
AoW is a totally different game lads. Dominions is not more complex than AoW. Dom does have huge amount of units, spells etc, but 'more' is not means 'better'.
The 2 games are on different overall quality...Frankly I love both games, but Dom II. should cost less than AoW for example.
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September 22nd, 2003, 11:41 AM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: Why such a high price?
more in the case of dominions lead to more complexity. I suppose you'll revise your opinion after having played one pbem of doms, before doing so, I dont think you should draw a so adamant conclusion about the game.
No offense meant, dont feel attacked on anything
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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September 22nd, 2003, 02:25 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
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Re: Why such a high price?
There is TCP/IP as well.
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September 22nd, 2003, 02:35 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: Why such a high price?
yup with TCP/IP, you can trash your friends in a single afternoon (more often than not, you will eat the mud they feed you with )
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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September 22nd, 2003, 03:03 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
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Re: Why such a high price?
Dominions I is a great game.
But requires a lot of micromanagement and the end game is very tedious.
so much so that I usually stop my single player games at some point when I am sure to win.
I have noticed the same thing happened in most of my PBEM games.
I really hope this was solved in DOM-II.
I have been following the DOM-II progress for almost a year now. needless to say I am very excited about it. I will probably preorder the game
A word about AOW.
I agree it doesn't have an epic feel to it.
But it has it's merits. it has very nice interface (gpx+music), It's very easy to learn and play and it has a large community with tournaments and a (tough) ladder.
Still L liked MOM the best. I still hope to someday see a MOM-II. I do not understand how come it never had a sequel.
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September 22nd, 2003, 03:35 PM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
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Re: Why such a high price?
Woohoo TCP/IP! Thats cool!
Anyways regardless of the price, I decided to buy the game.
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September 22nd, 2003, 04:06 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Why such a high price?
Even with TCP/Ip, don't expect "anything" to happen before turn 20...
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 22nd, 2003, 06:58 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Why such a high price?
Quote:
Originally posted by izaqyos:
Dominions I is a great game.
But requires a lot of micromanagement and the end game is very tedious.
so much so that I usually stop my single player games at some point when I am sure to win.
I have noticed the same thing happened in most of my PBEM games.
I really hope this was solved in DOM-II.
I have been following the DOM-II progress for almost a year now. needless to say I am very excited about it. I will probably preorder the game
A word about AOW.
I agree it doesn't have an epic feel to it.
But it has it's merits. it has very nice interface (gpx+music), It's very easy to learn and play and it has a large community with tournaments and a (tough) ladder.
Still L liked MOM the best. I still hope to someday see a MOM-II. I do not understand how come it never had a sequel.
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Victory conditions have been added. This limits the end game to reasonable times. It is now possible to win by:
* Taking a set number of victory points. VP:s can be edited in the mapfile or randomized. Home provinces can be given VP:s. For example you might give each home province one VP and add two provinces worth three VP:s and set the victorycondition to 12 VP:s. Flight, stealth, farsummons, teleports and fortresses play a greater role in these games.
* Spreading your dominion. Each province is worth 10+domstrength points.
* Research.
* Provinces.
Conditions are set when the game is created.
The VP victory is highly recommended. Especially in MP games.
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September 22nd, 2003, 07:04 PM
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Sergeant
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Join Date: Apr 2002
Location: Coldwater, MI
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Re: Why such a high price?
good idea for MP games....
__________________
NOW playing: Dominions 3; Diablo 2; Silverfall; Out of the Park Baseball 9; Wrestling's Finest
wanna check out a great Cards & Dice game? www.gwfwrestling.com/home.htm
I only know one language: Hillbilly
Your mileage may vary, but mine always stays the same
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September 22nd, 2003, 07:10 PM
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Corporal
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Join Date: Sep 2003
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Re: Why such a high price?
Quote:
Originally posted by cpbeller:
good idea for MP games....
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I must agree! Victory conditions are a tremendous addition to the game.
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