.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old May 3rd, 2004, 03:50 AM
Zapmeister's Avatar

Zapmeister Zapmeister is offline
First Lieutenant
 
Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
Zapmeister is on a distinguished road
Default MP Game - Orania Semiblitz

This is the official thread for the new Mosehansen (see www.mosehansen.dk) game Orania Semiblitz. Please announce your nation here before uploading a pretender. There are house rules, so please don't join unless you are willing to abide by them.

1. The game will not start until all nations are filled.

2. The Vampire Queen may not be chosen except by the player (if any) of Black Forest Ulm.

3. All nations are limited in the number of clams they may forge. The limit is half of the current turn number. For example, a nation with 11 clams on turn 26 may forge up to 2 more clams that turn. Clams found on the battlefield may be kept (but no more forged) in excess of this limit.

4. If a nation stales for 2 turns in a row, I will arrange for that nation to be moved to AI. I'll try to find a non-player to do this, to avoid viewing the position myself. Note that the game has a 18-hour turnaround, with quickhost.

5. The non-default settings are:

a) 50 total VPs, 25 to win. Capitals are worth 2 VPs (I hope - I've never messed with VPs before).

b) Difficult research
c) Independent strength 6
d) Magic site frequency 50
e) Hall of Fame entries 15
f) Map Orania (of course)

[ June 01, 2004, 16:50: Message edited by: Zen ]
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
Reply With Quote
  #2  
Old May 3rd, 2004, 04:42 AM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: MP Game - Orania Semiblitz

Quote:
Originally posted by Zapmeister:
2. The Vampire Queen may not be chosen except by the player (if any) of Black Forest Ulm.
Which is the nation that I'll be playing.
Reply With Quote
  #3  
Old May 3rd, 2004, 04:45 AM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: MP Game - Orania Semiblitz

I think 12 hour quickhost will make for problems, especially if you want a full game. It's nice for getting the game off to a quicker start, but eventually people are going to be away from their computers for more than 12 hours - weekends, long work days, etc.

And the 12 QH means that you can't count on buying yourself some time by being the first person to take their turn. Even if you take your turn while there's 11 hours 55 minutes to go, thus figuring you have almost 24 hours before the next turn, murphy's law says that everyone will then take their turn in the first hour, and in 13 hours (rather than 24) you get a stale turn.

That said, I'll probably be in, just to watch the R'lyeh / Atlantis hatefest that Orania forces in 17 player games.

Just gotta deicide if I want Vanheim, Man, Pangaea, Machaka, Arco, or if masochistic, T'ien C'hi.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #4  
Old May 3rd, 2004, 04:52 AM

Cohen Cohen is offline
Captain
 
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
Cohen is on a distinguished road
Default Re: MP Game - Orania Semiblitz

I'll Play with Abysya
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
Reply With Quote
  #5  
Old May 3rd, 2004, 05:10 AM
Zapmeister's Avatar

Zapmeister Zapmeister is offline
First Lieutenant
 
Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
Zapmeister is on a distinguished road
Default Re: MP Game - Orania Semiblitz

Quote:
I think 12 hour quickhost will make for problems, especially if you want a full game.
You're probably right about that. So I'll reserve the right to modify the turnaround time, if possible, after we get into the game.

EDIT: On a whim, I've modified the turnaround time to 18 hours with quickhost, because I think the QH will mostly satisfy our need for speed at the very start, and I'm concerned I may not be able to extend it later.

EDIT: Although I set total VPs=50 and extra capital VPs ON, the page displays blank in the total VPs field and capital VPs=1. I don't know what this means, but we may be playing to victory conditions that were not intended :-( .

[ May 03, 2004, 04:42: Message edited by: Zapmeister ]
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
Reply With Quote
  #6  
Old May 3rd, 2004, 05:30 AM

Cheezeninja Cheezeninja is offline
Sergeant
 
Join Date: Mar 2004
Location: cali
Posts: 325
Thanks: 0
Thanked 0 Times in 0 Posts
Cheezeninja is on a distinguished road
Default Re: MP Game - Orania Semiblitz

Ill take Ermor.
Reply With Quote
  #7  
Old May 3rd, 2004, 06:52 AM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: MP Game - Orania Semiblitz

Quote:
Originally posted by Zapmeister:
3. All nations are limited in the number of clams they may forge. The limit is half of the current turn number. For example, a nation with 11 clams on turn 26 may forge up to 2 more clams that turn. Clams found on the battlefield may be kept (but no more forged) in excess of this limit.
So let me see if I understand this: You can forge as many clams as you wish, as long as the number of clams in your possession is less than half the current turn number, after which you may not forge clams until the number of clams in your possession is again below the half the turn number. Is that correct? Do we round up or down?

If that's correct, count me in for Van.

[ May 03, 2004, 05:53: Message edited by: Norfleet ]
Reply With Quote
  #8  
Old May 3rd, 2004, 06:55 AM
Zapmeister's Avatar

Zapmeister Zapmeister is offline
First Lieutenant
 
Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
Zapmeister is on a distinguished road
Default Re: MP Game - Orania Semiblitz

Quote:
Is that correct? Do we round up or down?
That is correct. Round down.

Quote:
You can forge as many clams as you wish, as long as the number of clams in your possession is less than half the current turn number
But I think my wording, with the example, was clearer. The point being that the number of clams in your possession after forging must be less than or equal to half the current turn number.

[ May 03, 2004, 06:34: Message edited by: Zapmeister ]
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
Reply With Quote
  #9  
Old May 3rd, 2004, 10:18 AM
Zapmeister's Avatar

Zapmeister Zapmeister is offline
First Lieutenant
 
Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
Zapmeister is on a distinguished road
Default Re: MP Game - Orania Semiblitz

I have R'lyeh
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
Reply With Quote
  #10  
Old May 3rd, 2004, 04:25 PM

vigabrand vigabrand is offline
Corporal
 
Join Date: Apr 2004
Posts: 75
Thanks: 0
Thanked 0 Times in 0 Posts
vigabrand is on a distinguished road
Default Re: MP Game - Orania Semiblitz

I'll take Man
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.