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September 22nd, 2004, 01:01 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
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Re: MP Game - Anyone interested in a *really* slow
What is the advantage of upgrading exactly?
Are there any serious game play issues that get modified?
Seems like 2.12 is fine for our purposes, unless it puts someone at a significant disadvantage.
Rabe, who hasn't been paying close attention to the new release.
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September 22nd, 2004, 01:44 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: MP Game - Anyone interested in a *really* slow
Well, there is a good number of fixes (including network fixes) so you should take a look at complete list.
The thing is that some of the players may be seeing new patch, then log on to mosehansen site and see that Version there is also 2.14; making him upgrade and play the game on different Version then the rest of us without checking the forums. So, we should upgrade as soon as possible.
I suggest sending an in-game message to everyone that the game will be upgraded to 2.14 after [enter turn number here] turn so that everyone does it at the same time. That way all players will know when they need to go to next Version.
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September 22nd, 2004, 02:07 PM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
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Re: MP Game - Anyone interested in a *really* slow
Quote:
KroolDeath said:
And so we've had our first casualty...Man...
Anyone care to talk about it? Who was the victor?
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Me! My first MP-Kill! Sorry, I lost the thread, which was why I didnt respond - now I am using this favourite-thread feature to stay informed...
It was indeed a dominion kill, although I conquered Man's captial castle a turn before.
Nevertheless, the kill was simply due to two things. First I got a little help from a friend and second Man's starting position was very unfortunate, but it also caused quite some casualties to my army, since at the same time of my main assault, Man easily recaptured the one adjacent province (which I had left undefended), thus causing a swift Death to all my precious routing Elephants...
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September 22nd, 2004, 02:36 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - Anyone interested in a *really* slow
Quote:
Karacan said:
However, stopping and restarting a game currently appears to result in the gameslot being taken away due to the rush. *sigh*
Hey, Mister Hansen. Buy another computer or three.
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Restarting shouldn't take away a slot, unless you're hit by a bug. And I wish Several unexpected expenses have forced me to delay such plans to winter sometime :-/
I would like an upgrade.. mostly so Jabber notification could go unbroken again. On the other hand, I'm soon dead in all probability
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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September 22nd, 2004, 05:03 PM
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Second Lieutenant
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Join Date: Apr 2001
Location: Modena, Italy
Posts: 412
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - Anyone interested in a *really* slow
Ermor player goes AI controlled ... since it was becouse I'm attacking him, can I consider it a MP kill ?
Anyway, that was not good at all, I would like to end my Ermorian war against an human ... proabably couse that war I'll go slowly down in position and it will be nice to have at least another human controlled empire down me!
anyway, goodbay Ermor's Lord and thank you for the great war!
I hope to be able to rise you undead again and make them fight with me!
Ligha'sss
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September 23rd, 2004, 03:43 AM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
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Re: MP Game - Anyone interested in a *really* slow
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September 23rd, 2004, 10:10 PM
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Corporal
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Join Date: Jul 2004
Location: Missouri, USA
Posts: 162
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - Anyone interested in a *really* slow
Guys, be aware that I will be out of town on Saturday, so the game may drag a bit this weekend.
Krool
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October 5th, 2004, 04:08 PM
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Sergeant
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Join Date: Nov 2003
Location: Berlin
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - Anyone interested in a *really* slow game? *full and running**
So, uh, when shall we go to 2.14?
Let's reanimate a long dead horse to see it die again.
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
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October 5th, 2004, 04:11 PM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
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Re: MP Game - Anyone interested in a *really* slow
I thought we already updated to 2.14 - at least I am using the 2.14 client since a week. Mosehansen's web site says that he currently runs 2.14. Has GLACIER not been restarted meanwhile?
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October 5th, 2004, 10:48 PM
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Sergeant
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Join Date: Nov 2003
Location: Berlin
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - Anyone interested in a *really* slow
I don't think it has. Although I had some interesting battles going on when viewing it with 2.12, there didn't seem to be any inconsistencies.
I might have been just lucky, though. Esben, oh game- and server-owner, please illuminate us with your insights.
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
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