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  #61  
Old January 14th, 2007, 07:38 PM

Phoenix-D Phoenix-D is offline
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Default Re: SE V: Unique Abilities And Ideas

And I bet if you set time to 1/8, the PD will magically get much more effective.

The way MM does time compression seems to be fatally flawed..
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  #62  
Old January 14th, 2007, 07:56 PM

Raapys Raapys is offline
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Default Re: SE V: Unique Abilities And Ideas

Well, this certainly needs to be fixed. It's as if the combat engine doesn't check if it should fire. Perhaps the target-check is done at the same rate as in 1X speed, so the missiles become too fast to register when doing 8X speed; most of them, anyway. I'll send Aaron a mail about it.
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