.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 13th, 2007, 06:27 PM
thorfrog's Avatar

thorfrog thorfrog is offline
Sergeant
 
Join Date: Nov 2000
Location: USA
Posts: 368
Thanks: 0
Thanked 0 Times in 0 Posts
thorfrog is on a distinguished road
Default Galciv2: Dark Avatar gets a 9.0 in IGN

Galciv2: Dark Avatar gets a 9.0 in IGN plus editor's choice. The envelope has really been pushed. What do we need to do to get SEV to this level? What's Aaron's thoughts on GalCiv2A? There are lots of good ideas there that can be incorperated in SE.

http://pc.ign.com/articles/763/763792p3.html
Reply With Quote
  #2  
Old February 14th, 2007, 12:04 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Galciv2: Dark Avatar gets a 9.0 in IGN

meh. We don't need most of the ideas from GalCiv in SE.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3  
Old February 14th, 2007, 12:44 AM
Combat Wombat's Avatar

Combat Wombat Combat Wombat is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
Combat Wombat is on a distinguished road
Default Re: Galciv2: Dark Avatar gets a 9.0 in IGN

Does it have multiplayer yet? If not SEV is still better... note that I don't like SEV but a lack of multiplayer automatically make GalCiv a worse game.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

Reply With Quote
  #4  
Old February 14th, 2007, 12:57 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Galciv2: Dark Avatar gets a 9.0 in IGN

...And it needs to have Co-Op play for full points...
Reply With Quote
  #5  
Old February 14th, 2007, 01:08 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Galciv2: Dark Avatar gets a 9.0 in IGN

Get SE5 to GalCiv's level, comparatively?

Fix bugs.
Improve UI
Improve AI

Done.

Most of the other ideas aren't all that applicable to SE5, since they're opposite ends of the same genre..and others have been in for a long, long time (designing empires? playing non-human empires?)
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #6  
Old February 14th, 2007, 01:20 AM
thorfrog's Avatar

thorfrog thorfrog is offline
Sergeant
 
Join Date: Nov 2000
Location: USA
Posts: 368
Thanks: 0
Thanked 0 Times in 0 Posts
thorfrog is on a distinguished road
Default Re: Galciv2: Dark Avatar gets a 9.0 in IGN

After playing GalCiv2A for a while I love the ship construction. You can build practically anything. The AI is extremely challenging and I spying has really been updated. I also like how ground combat is handled.

Politics makes a real difference too. But the tactical combat in SEV is much better.

There is much to like here. I'm hoping SEV will some day step up. Any way to to get StrategyFirst to invest with some staffing dollars to improve this one?
Reply With Quote
  #7  
Old February 14th, 2007, 03:10 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Galciv2: Dark Avatar gets a 9.0 in IGN

Ship construction is good, but I don't think it does anything gameplay effects wise.

..have you seen SFI's other titles? I wouldn't count on any cash from them anytime soon.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #8  
Old February 14th, 2007, 03:13 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Galciv2: Dark Avatar gets a 9.0 in IGN

I don't want to see Aaron try to implement a ship modeler... that would be a colossal waste of time and resources (or money if SFI hires programmers).
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #9  
Old February 14th, 2007, 02:48 PM
Azselendor's Avatar

Azselendor Azselendor is offline
First Lieutenant
 
Join Date: May 2003
Location: Gettysburg Sector
Posts: 785
Thanks: 7
Thanked 5 Times in 5 Posts
Azselendor is on a distinguished road
Default Re: Galciv2: Dark Avatar gets a 9.0 in IGN

Despite my complaints of SE5's interface, GalCiv's interface really is very "typical" and reminds me of homeworld's interface crossed with web2.0 glossy effects to appear generically safe mainstream.

SE5's interface actually feels a bit retro to me, and that's not a bad thing (just the layout bothers me and prompts too)

As for multiplayer, Hasn't GalCiv developers learned that multiplayer games is the what sells, and that the future (imo) for Space empires and other 4x games is massively multiplayer games.

As for ship design, I think SE5 needs a bit more polishing, and it'll be just fine. Now if we could get a construction quere management system like SE3's back, I'd be a really happy camper -- but it would have to be programmed from the beginning so we can have a simple mode for people who don't micromanage fleet building, so I doubt we'll see it in SE5.
__________________
@Azselendor #BoldlyGoing
/ Space Empires // Orlando Pest Control
Reply With Quote
  #10  
Old February 14th, 2007, 03:34 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Galciv2: Dark Avatar gets a 9.0 in IGN

They conducted a completely unbiased poll on their web site which showed that most people would prefer other features over multiplayer. Did I mention it was unbiased, simply asking if players would like other planned features cut to fit in multiplayer?
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:36 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.