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  #171  
Old October 9th, 2007, 11:19 PM

sum1lost sum1lost is offline
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Default Re: Turn due

Thank you to everyone for the wishes. They aren't actually over, so if it is possible, I'd like another extension to friday, though I've gotten over the hump.
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  #172  
Old October 10th, 2007, 09:15 AM

Snacktime Snacktime is offline
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Default Re: Turn due

Llama Server says we're on Turn 73, but that's not right, is it? I sent in my Turn 72 but I never got a turn file resolving that turn. Anyone know whats going on? I really hope I didn't lose my turn file and now have to redo it.
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  #173  
Old October 10th, 2007, 09:21 AM

llamabeast llamabeast is offline
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Default Re: Turn due

Weird. Fixed.
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  #174  
Old October 10th, 2007, 09:31 AM

llamabeast llamabeast is offline
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Default Re: Turn due

Okay yep, I set it back and resubmitted all your turns, and now it's hosted. Hope that's all good now. It was presumably some weird side effect of the patch issue. This seems to be the only game affected.
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  #175  
Old October 10th, 2007, 11:35 AM

sum1lost sum1lost is offline
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Default Re: Turn due

I'd like to thank C'tis for a very, very fun war. I learned a lot from fighting you.
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  #176  
Old October 10th, 2007, 04:08 PM

IndyPendant IndyPendant is offline
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Default Re: Turn due

Hmm, have we all upgraded the patch? I get an error message when I try to load this next turn saying my Dom3 version isn't up to date.

I want to patch; MA Tien-Chi is one of my favourite nations for example, and I want to see what goodies they received. But I've been holding back until we decided here, just in case...
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  #177  
Old October 10th, 2007, 09:56 PM

Snacktime Snacktime is offline
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Default Re: Turn due

Yes, patch is mandatory for this game I'm pretty sure.
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  #178  
Old October 13th, 2007, 09:55 PM

IndyPendant IndyPendant is offline
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Default Re: Turn due

Aww...looks like I'm finally, finally done. All that's left is to hope I hampered the buggerer sufficiently enough for Oceania or Yomi to take him down.

Tien-Chi has lost *hundreds* of gems to spellcasting. Dozens of cold and fire spells cast at my home province. Gems given to leaders to cast spells in battle, attempting to take me out. Melancholia alone was cast, what, 4 times? 3 at least! 20 Earth Gems each time! Then there's the hundreds of units lost in trying to take me down--maybe even over a thousand in total. Over 25 leaders, at least 12 of them potential researchers, kept busy for nearly twenty turns maneuvering into position and trying to take me out, as well as the leaders that wasted research/crafting time zapping my home province. And for a lot of that time, I was 200-taxing and patrol-killing my home population off, so that there were 7,500 people left when I was finally defeated (I only wish I had thought of doing that earlier so there would have been nothing left).

Now it's up to you guys. I hope my efforts make a difference--and enough of a difference--in the end! Take him down.

Warhammer, if you hadn't been such a filthy, manipulating, backstabbing liar, I wouldn't have tried so hard, for so long, and so stubbornly, to do my damnedest to ensure you lost this game.

*shrug* All I can hope is that this is a lesson you are capable of learning, and carrying on to your next games.

Was it worth it? ; )
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  #179  
Old October 13th, 2007, 11:21 PM

Warhammer Warhammer is offline
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Default Taking notes

Dang right it was worth it. I made the player with the most provinces take himself out of the game.
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  #180  
Old October 14th, 2007, 01:19 AM

IndyPendant IndyPendant is offline
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Default Re: Taking notes

Heh. Wow. More lies, concentrated crap in one sentence. Let's see...

1) I didn't have the most provinces when you played me. Nowhere near it, and I hadn't for around 10 turns by then. That would be what we call, another 'lie'. And a foolish one too, since a simple F2-check by the other players will prove it. (The fact that I wasn't the most powerful player, btw, was one reason why I figured you wouldn't betray me, despite the signs; it would have been stupid to do so.)

2) You didn't get me to take myself out of the game. You motivated me to stay as long as I could just as my interest in the game was flagging--as I told you it was, in our private messages--so that I could do you as much damage as possible. Which was the opposite effect you apparently intended. Good job there. --Oceania took me out of the game, by taking too many provinces for me to recover from.

3) I even offered to let you wait one turn while I attacked Oceania--who, of course, did have by far the most provinces at that time. So you could have had it all--Oceania and I at each others' throats, while you 'helped' take out the most powerful nation in the game. Oceania. After he and I were committed to a war with each other. Instead, you've only weakened yourself severely. (Another reason your betrayal surprised me; I was expecting self-interest.) So not only are you a backstabbing liar, you were *stupid* about it, too. (Noticing a theme?) You really were the scorpion stinging the frog. Know the parable? May want to look it up if not, cuz you obviously haven't learned the lesson.

4) Thanks for confirming the type of person you are.

Note that I don't begrudge the loss of the game. Oceania and I end well, and *he* is the direct cause of my losing the game. He's the one that took a bunch of provinces from me just as I defeated Helheim, and he's the one that took 1/3 of my remaining provinces just after you backstabbed me. He played well, and he beat me, so I tip my hat to him in friendly respect. Yomi, Marverni, and Helheim get the same. I exclude Lanka *only* cuz we didn't really interact. C'tis I eye warily, cuz it is possible his was unintentional. Tien-Chi, on the other hand...

Anyways. Impressive job. It only took you fifteen turns or more, and at least five serious attempts, to take out my final province.

I think I'm done wasting time and space on you, even though I enjoy writing for the sake of writing. Unless that is, your own posts continue to mimic what comes out your butt.
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