.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #51  
Old January 12th, 2008, 11:10 AM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: What Are the Drawbacks of High Misfortune?

Quote:
Endoperez said:
I always thought your positive scales are ignored for enemies, e.g. Order 3/Misfortune 2 is Order 0/Misfortune 2. The manuals I checked (Dom:PPP and Dom3) didn't give any answers.
That is true in general, but luck is the exception. KO explained it in a thread I'm too lazy to look up, I think its one of those undocumented features that maybe even got added as a patch. Not like it's possible to figure out from observation...
Reply With Quote
  #52  
Old January 12th, 2008, 11:37 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: What Are the Drawbacks of High Misfortune?

KO's post is halfway down this thread:

http://www.shrapnelcommunity.com/thr...672#Post541672

He seems to be saying that if there is enemy Luck or Misfortune in your province, then both have the same effect on the chance of a random event (increasing the chance), and whether it is a bad event (both enemy Luck and enemy Misfortune increase the chance of bad events). But he also says though that the event scale requirement does not go away -- if you've got enemy Luck3 in your province, that's better than Misfortune3, since you can't get any bad events that require less than Luck3 to occur.

I think it's entirely possible I've failed to understand him properly though. So please read the thread for yourselves.

Just from experience, I always seem to get way more horrible events in my provinces under enemy dominion from enemy misfortune scales than from enemy luck scales.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #53  
Old January 13th, 2008, 07:29 AM

Doc_Jones Doc_Jones is offline
Private
 
Join Date: Jan 2008
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Doc_Jones is on a distinguished road
Default Re: What Are the Drawbacks of High Misfortune?

I think the problem is, what is the definition of beneficial when it comes to luck.
This is how I read what he said
Your territory:
%chance of random events is 15% for all (which means, by design +/- random events is not good or bad and therefore it doesn't matter who's dominion is the source)
Scales - enemy LK 3
Result - -39% good event, LK 3 type events (good or bad)

Scales - enemy MF 3
Result - -39% good event, MF 3 type events

Scales - Your MF 3
Result - -39% good event, MF 3 type events

Scales - Your LK 3
Result - +39% good event, LK 3 type events

Which seems to make sense. Your LK3 dominion spreading makes goofy things happen where ever it lands. Just in you lands it makes neat stuff happen, in their lands...random goofy stuff happens too. BUT, it's likely to be bad...just not horrible.

And on a side note: I could care less if my units being cursed in a territory was a random event or not. I'm blaming it on someone.

"PANGAEA, I'm coming for you!"
Reply With Quote
  #54  
Old January 14th, 2008, 12:32 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: What Are the Drawbacks of High Misfortune?

I've heard a few people mention that you can only get 3 events per turn.

But I just got 5.

I'm confused. See attached screenie.
Attached Images
File Type: png 575643-Odd.png (187.8 KB, 102 views)
Reply With Quote
  #55  
Old January 14th, 2008, 12:37 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: What Are the Drawbacks of High Misfortune?

You can only get 5 random events per turn.
There are spells that produce 'random' events. Hurricanes and the like.

Most likely, you're being targeted.
Reply With Quote
  #56  
Old January 14th, 2008, 12:44 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: What Are the Drawbacks of High Misfortune?

You can get maximum of three random events per turn, AFAIK. Some spells duplicate effects of spesific events and are reported as events. Some pretenders (Lady of Fortune, Jade Emperor) cause additional, positive events. Some uniques (Doom Horrors) may cause additional, negative events.


I've sometimes heard mentions of four basic events, but I think in that case someone's been hit by one of those mentioned above without realizing it.
Reply With Quote
  #57  
Old January 14th, 2008, 12:51 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: What Are the Drawbacks of High Misfortune?

Unfortunately I don't remember the exact events, but I do remember that 2 of them were about ill omens and at least 2 were positive - one resource increase and one castle built iirc.

Is there a spell which causes an ill omen in a province? That baleful star one perhaps?
Reply With Quote
  #58  
Old January 14th, 2008, 01:22 PM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: What Are the Drawbacks of High Misfortune?

I think you can get more than 3 if you get new provinces. It makes events before provinces are conquered, so you get 3 on your own land and you may also conquer others that had random event, including indies.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #59  
Old January 14th, 2008, 01:26 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: What Are the Drawbacks of High Misfortune?

That's a pretty good explanation, actually. Congrats on that.
Reply With Quote
  #60  
Old January 14th, 2008, 01:43 PM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: What Are the Drawbacks of High Misfortune?

I've had 5 events occur quite a few times (over a number of games). So, I thought it was that 3 was average for lots of provinces, 4 was rare, and 5 was very rare.

Unfortunately I don't have any saved games at the moment like that, because I've got Order3 in all my most recent games.

When events occur in your 'newly-conquered' provinces, I think you might not benefit from those events. I think I remember having provinces of mine conquered, and my ex-province had a gem event on that turn, and I got the gems into my gem inventory.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:26 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.