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May 6th, 2009, 06:43 AM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
They become stealthy upon first hearing the Panic tunes (distantly, from beyond the walls of the castle) and they sneak in. (After that they finish going wild and lose their stealth.)
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May 6th, 2009, 06:44 AM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
(I just made that up, I don't know exactly how maenads work or even which castle you're talking about.)
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May 6th, 2009, 10:47 AM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
Ah, yes, the game manual does say Mist only reduces precision. The in-game description is wrong! Well, now I have a painful defeat to look back on, so that I can remember it better in the future. Look out, future opponents!
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May 12th, 2009, 04:00 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
Well, after that I might as well give up. I must have killed nigh on a thousand maenads, but that castle isn't even getting scratched. At least it took the edge off your harrassment attack for the turn...
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May 12th, 2009, 05:38 PM
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Corporal
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Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
Thanks: 87
Thanked 7 Times in 7 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
Do you mean give up sieging or the whole game? I believe while you are wasting so many units waiting outside the wall for months, Pans have swarmed over any other corners of the world. So with each turned passed, the chance of turning the game seems less for Hinnom and Fomorian.
But even pan has still a long way to go before victory.- I havn't any plan to defeat Morrigans in the open field yet.
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May 20th, 2009, 03:49 PM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
As Bifrons went, so will go Pangaea!
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May 20th, 2009, 04:08 PM
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Corporal
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Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
Thanks: 87
Thanked 7 Times in 7 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
Hmmm... seems to be some small victories for Hinnom. Finally they have got good news to celebrate.
Thanks to those 4000+ maenads, I have to spend more than 8 hours for one turn, and can not deal with every battle well. Now I believe the last and yet the biggest enemy in this game is myself.
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May 20th, 2009, 04:09 PM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
This map is a pretty big map, isn't it?
Well, all enemies will be defeated soon enough.
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May 20th, 2009, 04:25 PM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
Seriously, though--8 hours is a LOT! Now, I am not ready to give up, and I don't know whether Gregstrom is. In fact, I would like to fight to the end, no matter who wins. So, you cannot hope that the rest of us would rather concede than slowly, painfully lose. Because I will not concede for that reason--I would rather slowly lose!
But I don't want to punish you for doing well! And if Pangaea were obviously going to win (which seems impossible now that you have lost Bifrons), then I would consider conceding in order to prevent you from having to spend your whole life playing this game. I do want everybody to have fun.
In the future, I think I will not use such big maps.
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May 20th, 2009, 04:42 PM
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Corporal
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Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
Thanks: 87
Thanked 7 Times in 7 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
Losing one of the ice devils one turn is quite acceptable for me, since I have enough blood slaves income to spend. But to carefully forge stuffs without filling my lab out is a much bigger pain.
Next time I will definitely suggest using VPs for large games.
This game is quite fun for me anyway.
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