.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old August 2nd, 2009, 02:30 PM
Skirmisher's Avatar

Skirmisher Skirmisher is offline
Captain
 
Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
Skirmisher is on a distinguished road
Post Editing Map Edges

I noticed that a hill level three generated map has smooth map edges, while manual editing of the map edges leaves a slope.

How can I acomplish this smooth transition manually?
Reply With Quote
  #2  
Old August 2nd, 2009, 07:46 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: Editing Map Edges

Sent you an email
Reply With Quote
  #3  
Old August 3rd, 2009, 12:26 AM
Skirmisher's Avatar

Skirmisher Skirmisher is offline
Captain
 
Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
Skirmisher is on a distinguished road
Beer Re: Editing Map Edges

Quote:
Originally Posted by Imp View Post
Sent you an email

I'm not very good at cutting and pasting so I'm using a work around.

The generated map I have with the good borders I'm using as a template for the rest of the maps. The latest map B1 is such a map.

Feel like having a go at the A2 map? (attached to the gang war thread)
See what you can do about getting the borders cleaned up.

If that doesnt work, I'll remake the map,using the generated template.

Last edited by Skirmisher; August 3rd, 2009 at 12:34 AM..
Reply With Quote
  #4  
Old August 3rd, 2009, 02:56 AM

zeiss zeiss is offline
Private
 
Join Date: Jan 2007
Posts: 10
Thanks: 1
Thanked 1 Time in 1 Post
zeiss is on a distinguished road
Default Re: Editing Map Edges

Smooth map edges? You want to restore the grey map edge hexes? Here's the only way I know:

1. Go to the scenario editor.

2. Load the map.

3. Save the scenario as XXX.

4. Exit scenario editor.

5. Go to the scenario editor.

6. Load scenario XXX.

7. Edit map and save it. (You should probably set the "terrain type" before saving)

AFAIR.. some terrain will muck up the edges in-game anyway..
Reply With Quote
  #5  
Old August 3rd, 2009, 11:26 PM
Skirmisher's Avatar

Skirmisher Skirmisher is offline
Captain
 
Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
Skirmisher is on a distinguished road
Default Re: Editing Map Edges

What I meant was I have a generated Somalia vs Somalia map that I liked and wanted to use for the Somali Grid War.

This map in particular was mostly hill level 3.
What I mean by smooth map edges is that the hills go right to the grey border at the same lev 3 hill height.

Now If I edit lev 3 hills manually from ground zero ( a completely blank map) there are slopes on the map edge instead of that lev 3 hill all the way to border. I was hoping that there was a manual way to do what the map generator did.

Apparently there isnt.

Imp suggested I use the cut and paste routine to get what I want.

I think that I probably can if I get more experience at working with it.
Right now I don't have time for that, so I'm using that generated map as a template to make all the other maps.

It's working out good.
Reply With Quote
  #6  
Old August 4th, 2009, 01:57 AM

zeiss zeiss is offline
Private
 
Join Date: Jan 2007
Posts: 10
Thanks: 1
Thanked 1 Time in 1 Post
zeiss is on a distinguished road
Default Re: Editing Map Edges

I think my method does just what you want. Try it. Here's the "fixed" A2 map.
Attached Files
File Type: zip A2.zip (41.4 KB, 215 views)
Reply With Quote
  #7  
Old August 4th, 2009, 02:39 AM
Skirmisher's Avatar

Skirmisher Skirmisher is offline
Captain
 
Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
Skirmisher is on a distinguished road
Post Re: Editing Map Edges

Quote:
Originally Posted by zeiss View Post
I think my method does just what you want. Try it. Here's the "fixed" A2 map.

Yes Thank You! Exactly what I wanted.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:51 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.