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August 24th, 2009, 07:53 PM
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Private
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Join Date: Oct 2008
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Aardwark - started!
I'm back and ready to lead Atlantian nation again. All diplomacy options are on. Special thanks to Ano for subbing.
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August 25th, 2009, 12:57 AM
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Private
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Join Date: Jun 2009
Location: Perth, Western Australia
Posts: 44
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Aardwark - started!
Quote:
Originally Posted by Fantomen
Well, I didn´t "stale" you on purpose you know, the game hosts automatically. I can´t keep track on who´s about to stale before each hosting so if you need a delay you need to ask for it by sending me a pm.
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Well I understand the first stale, I accept that one. I agree I did not send a PM and I did ask for longer than 5hours.
I just thought the second stale was a little harsh, anyway, I am back and running again.
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August 26th, 2009, 01:35 AM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Aardwark - Running
Ummm... I got Rams Head the Hero last turn. As I didn't have anything for him to do, I left him just standing there. Now he declared himself profet...
I am wondering if this is a bug (I have two profets now) or does Rams Head automatically declare himself a prophet under some conditions in CBM? At least I've had it happen to me never before.
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August 26th, 2009, 02:51 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Aardwark - Running
Wow .. send that in. There has definitely been talk of a prophet bug introduced recently.
They will *really* want to see that.. send in the fatherland, mod and turn file to info@illwinter.com.
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August 26th, 2009, 03:18 AM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Aardwark - Running
Quote:
Originally Posted by chrispedersen
Wow .. send that in. There has definitely been talk of a prophet bug introduced recently.
They will *really* want to see that.. send in the fatherland, mod and turn file to info@illwinter.com.
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Will do.
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August 26th, 2009, 03:28 AM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Aardwark - Running
In other news, I think Fantomen is doing a great job as GM. I like the fast pace of this game
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August 27th, 2009, 02:05 AM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Aardwark - Running
Aaaaand my pretender is dead, again. Damn those Ashdod giants are tough, anything I throw against them get killed The only good thing is that the giants are not present everywhere and I seem to be able to steam-roll the non-giant armies, but sucks to lose one army per turn to the berking giants
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August 27th, 2009, 05:04 AM
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Private
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Join Date: Jun 2009
Location: Perth, Western Australia
Posts: 44
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Aardwark - Running
I guess it is lucky for all involved that I have no idea how to play this game, otherwise I may be dangerous.
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August 29th, 2009, 06:05 PM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Aardwark - Running
We have reached turn 20, meaning longer delays are now permitted. Remember to ask well in advance and that it is preferable to find a sub if possible.
I am sorry to inform you that I am being mercilessly crushed without hope of recovery. I kindly ask that someone else step up as new admin as soon as possible.
__________________
Voice of ***** and her spicy crew!
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August 29th, 2009, 06:24 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Aardwark - Running
Speaking of subs Fantomen,
Would you like to sub for Shinuyami starting Tues or wednesday? I was called out of town.. I've been looking for a sub for a week no luck.
I was originally replacing a player who staled 4x... so if you wanted to take over the position that would be ok too.
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