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September 9th, 2009, 01:12 AM
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Major General
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Join Date: Jun 2009
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Re: Overlords - Game Thread. *Accepting nation lists
And here I'm not sure i've played a nation that actually gets Gorgon as an option...
My impression has mostly been that some pretenders need improvements rather than some are too good. (Ok, maybe PoD is too good). Especially some specific nation pretenders that just really aren't worth it. Also, some path combinations should be more available - why is WE so hard to find, it seems like a logical combination. (And water nations get totally hosed on pretender choices - they need access to more non-W pretenders).
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September 9th, 2009, 11:42 AM
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Captain
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Re: Overlords - Game Thread. *Accepting nation lists
Do we get to see the map file before game? If not, is it possible to know which sites will be presearched in overlord lands beforehand? I'm mostly interested in knowing the initial gem income, as it says there will be some extra stuff lying around... or, is that only in the concept thread? Did it make to final game? Might influence pretender design, in addition to the new cbm version.
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September 9th, 2009, 03:22 PM
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Re: Overlords - Game Thread. *Accepting nation lists
Yeah, you will. The magic sites are not decided yet of course, but they will largely be sites that your national mages could have found by searching, with a few outliers scattered in.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 9th, 2009, 03:24 PM
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Major General
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Re: Overlords - Game Thread. *Accepting nation lists
We going to get told which nation we're playing here? I mean, I know a new version of CBM is coming, but I'd like to start thinking about what i'm playing.
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September 9th, 2009, 03:33 PM
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Re: Overlords - Game Thread. *Accepting nation lists
I am still waiting on tegramon and ossa. However, they are taking quite some time to get their picks in. If they don't get their lists to me by the end of today I think we will go ahead and start without them.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 9th, 2009, 04:39 PM
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General
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Re: Overlords - Game Thread. *Accepting nation lists
So, if I don't get lists from those two players, I think we can drop an overlord if one of you would prefer to play as a normal nation. I don't think it's necessary for the game, just an option. Although I admit it would be easier to just leave things as they are now.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 10th, 2009, 01:52 PM
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Sergeant
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Re: Overlords - Game Thread. *Accepting nation lists
So, can we expect our nation selections soon? Very anxious to learn which of my picks (if any) I'll be getting so I can start really working on a strategy for them.
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September 10th, 2009, 02:14 PM
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Captain
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Re: Overlords - Game Thread. *Accepting nation lists
For the record, I want to apologize to rdonj for our constant collective bugging I've been a part of and thank him for all the work he's done thus far to get this thing to this point:
Sorry! Thank you!
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The Following User Says Thank You to atul For This Useful Post:
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September 10th, 2009, 04:30 PM
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BANNED USER
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Join Date: May 2004
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Re: Overlords - Game Thread. *Accepting nation lists
Hey Rdonj...
Looking at this from a balance perspective - the victory conditions strongly favor the overlords.
They can attack any normal at their desire, they start with a huge advantage in larger nations, and normals can't cast globals.
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September 10th, 2009, 05:44 PM
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General
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Re: Overlords - Game Thread. *Accepting nation lists
Okay sorry guys, I couldn't get to this before now. I hope you'll forgive me. Nation picks will be up shortly. Chrispdersen sent me a list of ea and la nations. I don't want to keep anyone else waiting any longer so I am going to work out the list now, and if he gets to me before I have finished making it, he'll get a choice, if not he'll have one of two nations available.
It is very possible the overlords have the advantage... but I think it is also very possible the normals have the advantage. I really don't know that I could say for sure who will come out on top. If this were a team game it would be more obvious probably. But since I am letting the players figure out just how to conduct themselves, I personally have no idea how it'll turn out. Hopefully the advantages the overlords get will not just allow them to run all over everyone else.
They can't attack any normal at their desire though. They have to have dominion or have their god in the army. Since I am sure everyone will be spamming dominion in this game I don't know just how easy that will be.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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