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  #31  
Old January 27th, 2010, 09:39 AM
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cleveland cleveland is offline
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Default Re: Tophats - The Gentleman's Game (Full. Organizing)

Noble Burnsaber, your selflessness is unmatched, but I insist on the privilege to fall upon the MA Oceania sword. Twas my own miscalculation that led to the misadvertisment, and I would be remiss if you were forced to suffer the consequences in your own game.

Besides, twill be good sport to turn this common flower girl into a proper lady. Wait, er, I mean turn this menagerie of sea beasts into an omnipotent global power. That's it.

Unless of course you're already invested in the Capricorns, in which case I shall of course yield to my original choice of Arcoscephale.

Regardless, I have worked diligently on our map, completing the start locations this morning, and present it to the counsel for final inspection:
Islands and Tunnels v1.zip

Be sure to overwrite both of the old files! Please review & report any issues. [Note that if you try to start a game with more than 8 land nations, a bunch will die off on turn 2 due to a lack of existence.]

I'm now off to the dark side of the moon. I expect to be incommunicado for the next 48hrs, though possibly through Sunday; I shall send a post as soon as I have the means.
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  #32  
Old January 27th, 2010, 02:11 PM
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Wrana Wrana is offline
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Default Re: Tophats - The Gentleman's Game (Full. Organizing)

Greetings, oh noble Burnsaber!
It's with a heavy heart indeed that I learned about the imminent commensement of this game. I have few excuses for having learned about it so late and a lack of a monocle isn't a fitting one for such an untimely intervention, I admit it freely.
Still, I would dare to presume so much as to impose my unworthy self. In short words, I would like to ask you, if it is still within a realm of possibility to include myself in this most illustrious company as a future leader of one of the most cultured nations of the era in question, which is at the same time still sadly absent from this great project. I mean, of course, the noble and learned Pythium!

with a hope for fortuitous ending
for my humble proclamation,
Wrana
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  #33  
Old January 28th, 2010, 06:47 AM
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Burnsaber Burnsaber is offline
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Default Re: Tophats - The Gentleman's Game (Full. Organizing)

Okay, Gentlemen, I'll work out the mod today. Sorry for the delay, I tried to delegate this work to my servants but as I should have foreseen, those low-class men had no insight to the nuances of this Gentleman's game. If any of you manage perceive any problems with the map, it would be most recommended to report your finding right away.


Once the complimation mod is completed and if the map has gotten no negative feedback, I'll put up the game to the llamaserver. This should happen within 12 hours.



Quote:
Originally Posted by cleveland View Post
Noble Burnsaber, your selflessness is unmatched, but I insist on the privilege to fall upon the MA Oceania sword. Twas my own miscalculation that led to the misadvertisment, and I would be remiss if you were forced to suffer the consequences in your own game.
Very well dear Sir, if you insist upon it. Oceania is yours to command. I salute your bravery.

I have chosen the Shinuyama as my nation. Sure, they are bit savage, but a gentleman like me should manage to polish up their edges.

Quote:
Originally Posted by Wrana View Post
Greetings, oh noble Burnsaber!
It's with a heavy heart indeed that I learned about the imminent commensement of this game. I have few excuses for having learned about it so late and a lack of a monocle isn't a fitting one for such an untimely intervention, I admit it freely.
Still, I would dare to presume so much as to impose my unworthy self. In short words, I would like to ask you, if it is still within a realm of possibility to include myself in this most illustrious company as a future leader of one of the most cultured nations of the era in question, which is at the same time still sadly absent from this great project. I mean, of course, the noble and learned Pythium!

with a hope for fortuitous ending
for my humble proclamation,
Wrana
I'm sorry to inform you that the map is simply full, at least in my perception. But should some gentleman withdraw from the game before the start, I'll contact you immediately.

Also, if I ever see it as necessary to start up Tophats II, I'll give you chance for a VIP sign-up.
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See this thread for the latest info concerning my mods.
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  #34  
Old January 28th, 2010, 10:36 AM
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Default Re: Tophats - The Gentleman's Game (Full. Organizing)

I offer my monacle, and my services, should some fine gentleman need to bow out of the contest.
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  #35  
Old January 28th, 2010, 04:07 PM
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Default Re: Tophats - The Gentleman's Game (Full. Organizing)

Game is up on llamaserver. Here is the map download (I had to take out spaces from the title of the original map, no other changes). The mod is downloadable from the first post.

Send in your pretenders Gentlemen!
Attached Files
File Type: zip Islands_and_Tunnels_v1.zip (2.34 MB, 237 views)

Last edited by Burnsaber; January 28th, 2010 at 04:14 PM..
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  #36  
Old February 1st, 2010, 05:58 AM
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Default Re: Tophats - The Gentleman's Game (Full. Organizing)

Just 3 more prentenders to go. As I promised a while back, here is a short description of the mod nations in play, so that no gentleman is struck by suprise by their odd tricks.

BRETONNIA

Bretonnia is a feudal nation, full of knights and noblemen of most fitting stature. Should one encounter in the game, they should be prepared to deal with absolutely devastating heavy cavalry (most likely best in the game), with custom hoof attacks and lances that allow for strenght in their damage. This cavalry is often supported by peasant infantry, which is cheap but lacking in equipment and morale.

Bretonnian commanders are quite high in quality. They have recruitable knight commander thugs who can "muster" (summon allies-command) some infantry. Thy have only two mages/priests, Grail Damsel & Grail Maidens. Damsels are absolutely magnicifient with strong W/N/A magic. However their cheapest mage (Maidens) costs 220gp is not really that great of a researcher. Also, Bretonnia is a very superstitious nation and labratories cost 800 gold for them, these handicaps often make Breton last in the research race.

It also very important to note that Bretonnia has access to heroic knights who can deal 3x damage to larger beings. Grail Hero is a recruitable size 4 flying commander with this ability and they can summon Questing Knights (size 3) with the same heroic qualities. Protect your high size SC's/thugs well!

Bretonnia has some national spells that are custom farsummons. Although somewhat expensive, these spells are quite powerful and any opponent of Bretonnia should be prepared against them. Also note that all Grail Knights are magic beings and are thus vulnerable to all counters that come with that status, like Opposition, Control, Arcane Bolt, etc...

NEHEKHARA

Nehekhara is a undead nation, but not like ermor. They need to pay gold for their troops. Their infantry is solid and becomes great when supported by their national undead boosting spells. They have great magic resistance, so banishment is not recommended without some penetration boosters.

They have solid battlefield magic with E and F access and you should prepared for some hefty "Sulphur Haze" spam. They also have some quite nice late-game summons.

OGRES

Ogres have good, although expensive troops. They really shine in the early game, but their mages are lacking and need to use their national summons to diversify. They also specialize in ranged weapons (Scrap Launchers) that can absolutely devastate "chaff troops", sort of like the spell Blade Wind.

They also have thuggable commanders and nice national buffing spells.
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  #37  
Old February 1st, 2010, 08:21 AM
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Default Re: Tophats - The Gentleman's Game (Full. Organizing)

Dear gents,

A newbie game have just been created, and I feel I'd be more fitting competing in there than here, seeing as Tophats is full with hardcore veterans.

So I'd gladly backup, and leave my place to someone else, if someone shows up before the start of the game. If not, I'll manage some heroic last stand.
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  #38  
Old February 1st, 2010, 09:00 AM
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Default Re: Tophats - The Gentleman's Game (Full. Organizing)

Quote:
Originally Posted by Burnsaber View Post
Very well dear Sir, if you insist upon it. Oceania is yours to command. I salute your bravery.
Jolly good!

Our future former ruler's carriage has just departed for llama country. We look forward to succumbing to each of you fine chaps on the field!

Most sincerely yours,

Colonel Chester J. W. Filmore IV, Esquire
Senior Diplomatic Adviser, Oceania
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  #39  
Old February 1st, 2010, 04:26 PM
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Default Re: Tophats - The Gentleman's Game (Full. Organizing)

Quote:
Originally Posted by Humakty View Post
Dear gents,

A newbie game have just been created, and I feel I'd be more fitting competing in there than here, seeing as Tophats is full with hardcore veterans.

So I'd gladly backup, and leave my place to someone else, if someone shows up before the start of the game. If not, I'll manage some heroic last stand.
Duly noted. I've contacted Wrana about taking your place. I've also set the game not to start when all pretenders are in to give him time to respond.
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See this thread for the latest info concerning my mods.
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  #40  
Old February 3rd, 2010, 05:47 AM
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Burnsaber Burnsaber is offline
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Default Re: Tophats - The Gentleman's Game (Full. Organizing)

Wrana has not yet responded. To keep this thing moving, I've contacted Lingchih about the available spot.
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