.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old June 21st, 2012, 09:23 AM

Cameronius Cameronius is offline
Corporal
 
Join Date: Jun 2005
Location: London, Canada
Posts: 194
Thanks: 13
Thanked 5 Times in 5 Posts
Cameronius is on a distinguished road
Default Map making for hire

Map making. I'm good at it. I enjoy it. I have time to do it. I would be happy to take on a map making project for someone if they are interested in designing the rest of the scenario or campaign. All I require is a good reference map to work with.
__________________
Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
Reply With Quote
  #2  
Old June 21st, 2012, 10:35 AM
RightDeve's Avatar

RightDeve RightDeve is offline
Second Lieutenant
 
Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
RightDeve is on a distinguished road
Default Re: Map making for hire

Do you know how to do a multi-story building?

EDIT: Attached is a long abandoned map project by me to simulate urban environment consisting some high-rise area. It's a very rough concept but I don't know of a better substitute as yet.
I will appreciate any ideas regarding high-rise building in SP maps.

Last edited by RightDeve; June 21st, 2012 at 10:18 PM..
Reply With Quote
  #3  
Old June 21st, 2012, 05:48 PM
Oche's Avatar

Oche Oche is offline
Sergeant
 
Join Date: Nov 2009
Posts: 247
Thanks: 434
Thanked 275 Times in 103 Posts
Oche is on a distinguished road
Default Re: Map making for hire

I also enjoy map making.I must admit it has burned me out a couple of times but to see the map in a scenario is very rewarding to see the final result.
Reply With Quote
  #4  
Old June 21st, 2012, 06:25 PM

Cameronius Cameronius is offline
Corporal
 
Join Date: Jun 2005
Location: London, Canada
Posts: 194
Thanks: 13
Thanked 5 Times in 5 Posts
Cameronius is on a distinguished road
Default Re: Map making for hire

Quote:
Originally Posted by RightDeve View Post
Do you know how to do a multi-story building?

EDIT: Attached is a long abandoned map project by me to simulate urban environment consisting some high-rise area. It's a very rough concept but I don't know of a better substitute as yet.
I will appreciate any ideas regarding high-rise building in SP maps.
I can do an elevated building but not multi-story, that is not possible. I will have a look at your file and see what I can do.
__________________
Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
Reply With Quote
  #5  
Old June 21st, 2012, 06:43 PM

Richard_H Richard_H is offline
Corporal
 
Join Date: Sep 2005
Posts: 154
Thanks: 1
Thanked 17 Times in 13 Posts
Richard_H is on a distinguished road
Default Re: Map making for hire

Within the next couple of months, I could be working on a strategic version of SPMBT, where 1 Hex = 500 metres rather than 50, a turn would therefore be of about half an hour, and the basic 'unit' would be the platoon rather than the squad. This all stemmed from a desire to get more, and more realistic, naval units into the game.

I've tried stitching some maps together from GoogleEarth, but it's not entirely successful. How to translate them in to game terms I have as yet no idea (it's one of several projects).

Are you interested? If so, PM me.

Cheers

Richard H
Reply With Quote
  #6  
Old June 21st, 2012, 09:16 PM
gila's Avatar

gila gila is offline
Captain
 
Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
gila is on a distinguished road
Default Re: Map making for hire

Quote:
Originally Posted by Cameronius View Post
Quote:
Originally Posted by RightDeve View Post
Do you know how to do a multi-story building?

EDIT: Attached is a long abandoned map project by me to simulate urban environment consisting some high-rise area. It's a very rough concept but I don't know of a better substitute as yet.
I will appreciate any ideas regarding high-rise building in SP maps.
I can do an elevated building but not multi-story, that is not possible. I will have a look at your file and see what I can do.
Of course in the game all buildings are considered 1 story high!

If they were multi-story then it would have to be which unit in the same hex and what level and then modifers on hits on the particular units in the same hex but different levels being fired on,not possible yet,,, i would guess in this game
Reply With Quote
  #7  
Old June 21st, 2012, 09:40 PM
RightDeve's Avatar

RightDeve RightDeve is offline
Second Lieutenant
 
Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
RightDeve is on a distinguished road
Default Re: Map making for hire

Oh, yes. That's exactly what I mean, an elevated building, or actually a high rise building. At least compared to the heights of other buildings in the same map.

Edit: I'm not sure if the map attached is what I'm referring to. Just tell me if it doesn't contain any "elevated" building. I do not have a copy of SP in this computer.
Reply With Quote
  #8  
Old June 21st, 2012, 10:04 PM
RightDeve's Avatar

RightDeve RightDeve is offline
Second Lieutenant
 
Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
RightDeve is on a distinguished road
Default Re: Map making for hire

Oh, crap! I just loaded the map attached in a fresh install of SPMBT, and it turned out to be the wrong one! (I wonder if we can edit our long submitted post in this forum ??)

Okay, here it is, two maps in a single zip file. The smaller one of them I have actually "tested" in a PBeM with good results regarding the effects on ATGM and sniper role.
Attached Files
File Type: zip High-rise Urban Areas.zip (118.5 KB, 185 views)
Reply With Quote
  #9  
Old June 24th, 2012, 03:44 PM
RightDeve's Avatar

RightDeve RightDeve is offline
Second Lieutenant
 
Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
RightDeve is on a distinguished road
Default Re: Map making for hire

So, you don't have time for mapmaking after all? Does anybody have some ideas about creating elevated buildings in SP map? I mean, a full elevated building, without the need for a non-building hex to "support" the height?
Reply With Quote
  #10  
Old June 24th, 2012, 10:22 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: Map making for hire

If you still fancy ago heres a project I had but never got round to, no maps used google maps to look at & these maps would probably want full size or at least 160 x 160.

Will dig out the project if your intrested was a campaign idea can only remember the one location off the top of my head but chose a route from one of the big border crossings following the autoroutes as gave a good variety of terrain, off the top of my head maps were

Eastern border crossing
Farmland
Woods & small settlements
Then changed autoroutes avoiding near big city as tasked with other mission
Think rolling hills with woods
Airbase
Fairly open ground
Plock, Poland - the city river & oil refinery, was going to do 2 maps one with refinery on the left then copy that part & do another with refinery on the right. Map base height should probably be 10 so need to be close to river to see into.

Think might have been Plock then the airbase cant remember but think the airbase is SW of the river.
If you want to have ago will dig out the file off my other computer.
__________________
John
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.