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  #1  
Old January 14th, 2001, 03:45 AM

Warlord Adamus Warlord Adamus is offline
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Default Anyone run into this ?

I am the type of modder who builds on his errors. If I run something new and it errors, at least the error message will tell me what isn't working. But after heavily modifying my files the game is freezing as soon as I hit end turn. This would be okay if I knew why so that I could fix it, but there is no message, just a freeze. I restart SE4 but the buttons are locked and I am forced to reboot. Anyone familiar with this lockup ? I am betting it's the AI as I have changed the components but not yet altered its research or build files, but freezing the second I hit end turn ? hmm..
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  #2  
Old January 14th, 2001, 03:59 AM
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Jubala Jubala is offline
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Default Re: Anyone run into this ?

Nope, haven't seen it. Tell us if/when you figure it out and what it was.
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Old January 14th, 2001, 08:55 AM
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Daynarr Daynarr is offline
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Default Re: Anyone run into this ?

Well, I have a mod that adds about 50% more tech to the tech tree, and when I was trying it out I never had any problems with lockups. I didn't change any AI settings so far for this mod, but I would be usually using maximum tech and simulator to try new components. It could be that you have modified some of the standard tech that makes AI go boom.
Make sure you tell us if you find out what is the cause of it.
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Old January 14th, 2001, 11:51 AM
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Mephisto Mephisto is offline
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Default Re: Anyone run into this ?

Well, you are a bit unspecific about what you have changed so I have no clue where the error is. But I think I can tell you why it freezes after hitting "end turn": The AI will run it's scripts after ending the players turn (even so if computer player), not in the beginning. If the AI is creating a new design with a faulty component, it will crash when using it i.e. when it invokes the design subroutine after you have hit "end turn".
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