.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old December 11th, 2004, 02:42 AM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: Hey, this thing\'s starting to look like a mode

All right, check it out NOW, since no one seemed to care before...

Now you can add shapes! And import .X files! Ooh! Ahh!

Next will probably be moving, rotating, and scaling said shapes and .X files around to make a scene... then saving them into a NEW .X file... starting to sound a bit like DoGA? That's not all, I hope to add mesh modelling features like those found in Wings, if I can get the hang of this winged-edge data structure (actually I'll be using a variant called the half-edge data structure, which looks easier to understand and somewhat more flexible...)

If, that is, I don't get sidetracked back into the Templatizer project I was working on before I got sidetracked onto this!

Atrocities especially, I think you'll really like this, if I can pull it off... a modeller that works natively in .X format so there's no conVersion trouble when working with SE5!
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:41 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.