When looking at the thread on the Czech Pandur II armament some time ago, I found a point I'd like to discuss: the ammo loadout of AFVs in the game ---
1.) AFAIK one autocannon salvo counts for 10 rounds in the game - so a real-life loadout of, say, 200 HE rounds should be represented as 20 HE in the game - correct?
2.) As with tanks, the ammo loadout in the game should always comprise
all ammo available on the vehicle - say, reserve ammo stored in the hull, et cetera, should also be included - reload times to fill up an auto-loader or a cannon magazine and such issues are not considered - right?
I do, however, believe that there are certain AFVs where this is not the case - only the ammo ready to fire is beig considered, and this leads IMHO to some very unbalanced situations.
Therefore, if I am right with points 1 + 2, I'd suggest we use this thread to collect evidence of incorrect ammo loadouts. (with nation + slot number plus a source for the real loadout at the ready so this can be used to improve the game...)
I do not have the game ready at the moment to provide you with more examples right now, but I'll do so later. Here are just the two I remember to be incorrect in the current OOBs but I'll check: The Czech Pandur II which in reality has 100HE/100sabot rounds ready plus 100/100 stored (see other thread for the source); the Yugoslavian BVP M-80 IFV which in reality has 400 20mm rounds in total but I am not sure about the ratio of HE and AP (source:
http://www.vojska.net/eng/armed-forc...carrier/m-80/) while the improved M-80A in the 20mm version has 1,400 20mm rounds. (
http://www.pmulcahy.com/tracked_apcs...acked_apcs.htm)
Contribuions welcome,,,
Shan