Re: MA team game for new players, new thread
My particular problem was this: I tend to play my turns during the day, when I don't have net access. So I download in the morning, play the turn in breaks during the day, and mail it in during the evening, in between family commitments. A host time of 1420 GMT played havok with this.
More generally, on 24h quickhost the submission deadlines will creep forward with every turn generated until they're causing someone inconvenience.
[edit] I think llamabeast keeps archives of previous turns. If there's been an issue with turns not being sent out he might be able to roll back.
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