Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Luck/Turmoil versus Nothing. - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old May 24th, 2010, 03:11 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Luck/Turmoil versus Nothing.

A few comments:

I prefer an order3, Mis2 approach. However, on some nations, a
Luck3, turmoil3, death3 (magic3) approach is equally viable.

Specifically, nations that have fortunetellers, or have chosen a fortune teller divinity.

If you build nothing but Fortuneteller (5) units in your capital, you will have %badevent = -100 by the time turn 10 winds around. (Which to my mind is when a lot of bad events get enabled).

I do not recall ever getting a plague event in such circumstances (ie., where the luck + fortuneteller >=100%).

As I recommended in the Mictlan thread, I don't recommend D3 scales for gold so much. I like them it will eventually open up the death path for you by the appearance of necromancers.

The Luck scale has the highest effects on Death and after that on magic. So if you are going to maximize your luck scale, you want to carefully manage these two scales to determine the type and quality of events you will get.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:48 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.