Re: "Gamey" tactics like "Rock, none" races
Moon Training helped a lot in one game. I also had 2 space stations with repair bays at the same location. It was next door to a contested system.
I brought in an old, large fleet of LCs and retrofitted them in two turns. They gained 18% experience in two turns. 18% is good enough!!! I then transfered fleet experience from a training escort, adding another 20% for a total gain of 38% in attack and defense in two turns.
Of course not every system will have a planet with two moons. It is chance that it is located somewhere usefull.
BTW: I agree with Fyron on most all of his points.
My own PBW experience has really drove home the importance of Attack and Defense bonuses, however you can get them. My ships have survived attacks by larger fleets and swarms of SATs with little damage and delivered killing blows with just moderate firepower.
I like NONE atmosphere races. I capture or trade for them the first chance I get.
[ December 23, 2002, 16:48: Message edited by: Wardad ]
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