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Old December 28th, 2002, 11:37 AM
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Default Genesis component

May be it is too late to implement it in SE IV but I would like to propose a new "genesis" ability/component:
It would be used like other star destroying components with two important differences. First it works in any system, even without a star or in systems with ring-/sphereworlds. Second it transforms the system into a standard solar system (with planets) chosen randomly by the computer from the system types file. It could be activated anywhere in the system and would destroy everything present in that system including the ship/base that has the component.
I think this component could be used reasonably by the AI too and would allow the transformation of empty systems in useful ones.
The only thing that could stop it would be a system gravitational shield. And of course it would be very expensive to research (highest level of stellar manipulation) and to build (e.g. two times the cost of other system destroying components).
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