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Old June 9th, 2003, 02:54 PM

JLS JLS is offline
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Default Re: who is a winner, if..

Basically IMHO, a good Peaceful victory is. If a Player obtains a substantial enough Point lead, that results in VICTORY. That was achieved, mostly by Peaceful and/or Defensive Means.

For Example:
A Science Culture: used Stellar Manipulation to achieve many self Created Planets and or Ring - Sphere Worlds to afford an infrastructure that could maintain Large Fleets to defend his or her Empire.

Engineering Culture: Same as some above but to include Planet Engineering with the all the benefits that Planet Atmosphere and Value Improvements may yield.

Merchants Culture: Thru Trade Agreements and his or her own Cunning that has achieved the goal for Victory in a Peaceful and Defensive way.

Workers Culture: Same as Above, but trugh Resourse extraction and his or her own Cunning that has achieved the goal for Victory in a Peaceful and Defensive way.

This may sound like Role Playing, or AI programming, but I also feel it is a Play Style for many strat gaming Players. Not all of us will want to have a total Shot-em-up style game, if possible, however we all can't be Empire Builders and must deal with the:

Warrior, Schemer, Zealot, Renegades not mention the Berserker Style of play, we encounter in our Multiplayer games

[ June 09, 2003, 14:05: Message edited by: JLS ]
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