Re: Should large mines be counted as three mines for sweepers?
I say increase the limit of units in space and leave the mines alone.
If you shoot a explosive device, no matter it's size, you basically stuff it. It would be disabled or destroyed by the gun shoot.
So one mine per sweeper gun is realistic.
If you want to protect the large mines then either mix in unarmed small mines, cheapness!, or design a dummy mine which is very cheap and weighs only 1kt. This would add more realism than changing the sweep/ mine ratio.
Why don't you also have a high level mine head which skips armour!!!! So much for high level organic armour <insert evil laugh!>
[This message has been edited by Aussie Gamer (edited 10 April 2001).]
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