Weapon Families - what exactly do they specify?
Hello all.
Can someone please enlighten me into exactly what the weapon family value affects/controls/specifies?
Can you specify new weapon family values?
For example, if I create a new type of Point defense beam weapon, should I use the existing value for point defense weapons, the existing value for the beam weapon it's derived from, or can I specify a perviously unused value?
PS, Possum, are you an Organic Chemist too?
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