Fighters are now unbalanced
I don't know if this changed since Version 1.35 or earlier, but the fighters are now extremly hard to hit: Even with point defense cannons you get only about 70% hit chance at distance 1 (Ships and fighters use maximum tech levels for ECM and combat sensors)! Even worse with standard weapons: you only get 1% hit chance at range 1!!
Did anyone else notice this and inform MM?
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