Bless effect costs using standard pretenders
Did an analysis of how many scales you could get while using the most efficient path to a particular bless effect. All remainder was used up on dominion.
Fire/Moloch=75+168 (path3 -->9)= 257 remaining with Dom4/=6scales
Air/Virtue=50+224 (path2-->9) =226 with dom 6/=5scales
Water/ Blue Dragon= 50+224 =226 with dom 3/=5 scales
Earth/Cyclops 125+168= 207 with dom3/=5 scales
Astral/Oracle 0+168= 332 with dom5/=8 scales
Nature/Green Dragon 50+224= 226 with dom 3/=5 scales
Death/ PoD 50+168=282 with dom3/=7 scales
Blood/ FoB 0+168=332 with dom5/=8 scales
Note that these assume one takes no extra paths and the zero point fort, given the canonical 40 admin castle choice... subtract 2 scales.
It casts an interesting light on the presumptive value (and accessibility)of the various bless effects.
Rabe the Optimization Weenie.
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