Defence Skill?
I'm currently playing a game as Man Last of The Tuatha. Most of my special units have two more defence than I can account for?
Example: Arch Druid
Basic Def 11
Exp +1
Current Def 15
Example: Sidhe Champion
Basic Def 15
Exp +3
Current Def 20
And just for interest
Example: Monk
Basic Def 8
Exp +1
Current Def 8
Just a little confused, all the standard unit are ok
Pretender +4 fire +4 Nature at start.
So... I'm missing the obvious right?
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