Good suggestion or waste of time?
I'm currently developping a shipset (finally got off my arse and decided to contribute something to the community=-). Anyway, here's the deal:
My shipset is fairly "modular" so there shouldn't be too much extra effort involvd in creating extra ship sizes. I therefore intend to create some "spare" images for devnullmod's extra ship sizes, corvette, super dreadnought, prospector etc.
I believe the existing vehicle_sizes text file would allow these extra images to be used in the current Version of the game, but implmenting them would mean that any shipsets *without* the extra images would become unusable.
My suggestion is this: Could MM allow the relevent text files to accept these images, but use a default for any races which don't have them. For example:
Ship size:= supr destroyer
Image used:= super_destroyer.bmp [destroyer.bmp]
This would use the super_destroyer.bmp image if available but default to the destroyer.bmp image if it wasn't. You gt the idea. I'm thinking this would be either really easy or really hard for MM to implement.
Any other ship set creators ever been tempted to create extra images?
is this a good idea or a cosmetic waste of Aaron's valuable time?
Ideas?
(BTW, any AI ppl looking for graphics, I'd be more than willing to subcontract the AI work=-)
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"Pinky, are you pondering what I'm pondering?"
"Uh, I think so, Brain, but balancing a family and a career ... oooh, it's all too much for me. "
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