July 25th, 2004, 11:28 AM
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Captain
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Join Date: Aug 2003
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Re: bitter pill to swallow
Quote:
Originally posted by Norfleet:
Are you sure this would actually happen? From what you've said in the past, the debug dumps, as well as past bugs, battle replays seem to consist entirely of a starting seed value, the data of the combatants, and their scripted orders: Everything else is generated clientside using the random number seed given, yes? Otherwise battles would always be rather huge, particularly if there are a fairly decent number of large battles....
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You are right. It shouldn't affect it. I had a recollection of battle replay's affecting trn size but I must have got it mixed up with somethibng else.
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