missing featrures or RTFM?
1) victory condition
Why not have an "allied victory"? Isn't it one mayor point of alliances?
2) carriers in strategic combat with fighters on board -
look just as those with no fighters on board. Wouldn't it be nice to have some optical indication to tell them apart?
3) Mine fields
Usually I set them up to block a Warppoint. Thus arises the need to restock them. I'd love to tell one(or more) of my minelayers to "see if there are 20 mines or more - if not get some and lay them there".
4) way points or rather: destination
Can I set way points so that newly produced ships automatically go to that preset destination?
Thanks for any clarifications, hints, ...!!
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