Quote:
Graeme Dice said:
Quote:
PvK said:
It'd be good if they didn't work on undead (was that patched yet?),
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This wouldn't be good. This would have no more effect than making people right-click through 50 scouts a turn to check their hitpoints. As it is now, they cost more resources when you can spend 3 death gems to put them on a mound king.
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You didn't quote my entire suggestion. The idea, already begun by the devs, was to attach a drawback and additional cost to the fettishes, and not just a free infinite fire income with almost no limit or cost. My suggestion was not just to require it be on something that can actually be diseased, which is logical given the description, but to also add a chance of damage which might kill the bearer. So it would be akin to the Soul Contract, in that it doesn't Last forever, because eventually the bearer will get a heart attack or seizure and die before the fettish can be applied to someone else.
PvK