How to mod Angels to not be wimps.
So angels are supposed to fight the devils in an eternal war. Except if these are the angles and devils that are fighting I think the war will be over soon.
Angel:
HP: 17 Prot: 7 Moral:18 MR: 18 Enc:1 Str:13 Att: 11 Def:13
Awe(+4), weapon Flambeau
Devil:
HP: 35 Prot: 8 Moral: 30 MR: 17 Enc: 2 Str: 13 Att: 18 Def: 16
Now the angel has an awesome weapon. No doubt. The flambeau will kill the Devil in one hit ... if the angel can hit, which he won't ( unless fire 9 blessed ). The devil OTOH will also one hit the angle if he hits, which he will.
No wonder the angel has a lower ( but still excellent ) moral, they die all of the time.
The Awe effect is awesome against normal troops but against devils it is almost 100% useless.
To make matters worse there are more devils around since blood is cheaper than gems and soul contracts quite commonly make devils even cheaper than 7 blood!
The problem I have is that I can't see what to give to angels without making them into Ubermenches. If I bump their attack/defence enough to enable them to compete with devils they will whomp normal troops due to their awe effect. If I give them enough prot to protect them from devils, again, they will whomp humans.
Perhaps the way would be to remove the awe and bump their attack/defence. But that also ruins their flavour.
It's difficult. Any ideas?
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