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View Poll Results: What Day is best for you?
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Monday
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3 |
9.68% |
Tuesday
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2 |
6.45% |
Wednesday
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8 |
25.81% |
Thursday
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4 |
12.90% |
Friday
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14 |
45.16% |

December 22nd, 2004, 02:30 AM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Pre-Christmas Chat with Aaron
How did this thread manage to fall to page 2? Why didn't it get stickied?
Anyway, I can't make it to the chat, but I have a few questions I'd like answered if someone would ask them for me.
1. How will the AI scripts be structured?
2. Will it be possible to give high-level orders to your ministers, such as "Military Advisor! I want a force prepared for attacking X system pronto! Assemble it one warp point away in Y system."?
3. Will it be possible in the scripts to dynamically create and change data specifically associated with particular ships, systems, and other objects, such as designating a ship as being assigned to the task of protecting a particular system with a specified priority? If so, will orders be available to do such things in game to help the ministers figure out what to do when you give them high-level orders?
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