.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old January 18th, 2005, 08:19 AM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: Ideas to stop mass castle building for DOM_3

Nah don't dare to reduce castling .

Please do not even think of nerfing clams or even abolishing all hoard items .
The same for castles . Fortunately most other ppl agree .

Maybe you could completely reform castle building by allowing a player to chose an individual castle by designing it ?
Example :
You have 3 base Versions of a castle : small , medium , big . They give 10 , 25 and 40 admin and cost e.g. 0 , 20 , 50 design points .
Now players can buy additional towers for their castles and place them in the castle designing where they want .
In the battle tactics screen you can place your troops on your castles walls/towers where archers gain +3 precision , + 3 to attack and all troops gain +5 defense .
You can select from various towers and other toys like x-bow tower , ballista tower , mine field sourrounding the castle etc. . All those toys cost like 5-10 extra designpoints .

This would enchance the depths of castle fights quite a lot .
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.