Magic Items Suggestions
Oilskin Boots
Cons-2
Water-1, Nature 1
Enchanted to exude a highly water-repellant oil, these boots are virtually impossible to immerse. The wearer may walk on water, and cross oceans, though he may not bring his troops.
Ring of Dragonkin
Cons-2
Fire-1, Water-1
This ring contains the soul of a Dragon, which binds to that of the wearer. After being placed on a finger, the ring may never be removed, as such an action would tear the soul of the owner and cause instant death. The affinty to dragons granted by the ring allows increased effectiveness (+1) of summoning spells for Dragons and similar creatures. Lesser animals, sensitive to the aura of a Dragon, will also have a tendancy to avoid the owner (+1 Animal Awe).
Ranger's Boots
Cons-2
Nature-1, Earth-1
Grant the wearer survival skills for all terrains, and increased strategic movement (+1).
Frozen Crown
Cons-6
Water-2
The Crown's bearer becomes immune to all forms of cold, and is surrounded by an unnatural chill, like a Bane. His skin becomes as hard as ice (base protection 10), though the hardness varies with the local temperature. Cold-blooded creatures may die within minutes of wearing this Crown.
Thief Shoes
Cons-2
Air-1
Riding on a cushion of air, these shoes allow the utmost silence for delicate operations, and are sought by master thieves the world over. (+10 stealth, only to stealthy units)
Chameleon Cloak
Cons-4
Nature-5, Blood-5
The flayed skins of hundreds of chamelons are sewn together and kept in an eerie semi-living state with the sacrificial blood of humans. The resulting cloak is not a pretty sight, nor a sight at all - for it blends with the surrounds and grants almost perfect invisibility. The only telltale of a spy thus concealed is the slight smell of blood that never seems to fade. (+15 stealth, only to stealthy units)
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