Accelerated Start Discussion Complete
So, I'm thinking about starting a game up with the premise of "Accelerated Starting". My thoughts for it are this:
Map would have 15 provs/player
Players start with 9provs each
Gold & Resources: 150%
Gems: max (75 i think?)
Research: Easy
And in addition to these things, the map file would be modded to give each player 10 sages in thier capital, as a free research-base crew.
I was also considering putting a rule in place where you couldnt attack another player for 3 turns, so that magical nations would have some time to build thier uber mages.
What do you all think?
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