.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old February 8th, 2007, 02:40 AM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default 110 Image Limit... megamod anyway?

Right now, there seems to be a limit of 110 new images that can be added by mods to a single game - if you try to add more than that you get a sprnbr error when you try to delay the sprites declared later in the mod file (unit # is irrelevant). Might depend on file size or something, I haven't tested carefully enough to say. If anyone has succeeded in modding in more images than 110 images at once, *please* let me know so I can figure out what I'm doing wrong (but I don't think I'm mistaken.)

You can add essentially as many *units* as you want - hundreds - but only ~100 new graphics.

Johan, assuming I'm not mistaken, is this limit going to increase in future patches? I understand that it probably isn't your first priority, if you're going to increase it at all.

Anyhoo - if we work under the assumption that this limit isn't going to increase, I have to decide what I'm going to put in the megamod. Do people mind if I trim their graphics down somewhat? I'd rather not do that - since I am profoundly untalented at pixel drawing as in all artistic endeavors, I am loath to lose precious eyecandy - but it's going to take real parsimony to fit in half a dozen new nations with only O(100) new graphics.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:26 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.