Map concept
I am testing using hexes for dominion3. I have created a mapboard template with VERY large hexes with dominion area pips in the middle. For my testings I edit/create new maps insanely fast by using paintfill function to put in terrains I want and then I pre-paint hex sides with wide brush and suitable colour when I want to block the hex side. Ive also worked abit with solution to apply the hex template onto suitable maps as semi-transparent layer.
Advantages:
- fast manual map making
- map balancing
- easy manual map editing - and fewer mistakes
- its six sides, pure and simple
- there exists lots of legacy maps on hexes
Disadvantages:
- its hexes, pure and simple
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